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Re: Model showcase thread Part II

Posted: Sat Apr 19, 2008 5:53 pm
by DarthD.U.C.K.
yes, but i improved it about 100%
first it looked like this:
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Re: Model showcase thread Part II

Posted: Sat Apr 19, 2008 6:23 pm
by Taivyx
So, you started on it, got more experience in XSI, and came back and finished it?

Either way, it looks sweet! :D

Re: Model showcase thread Part II

Posted: Sat Apr 19, 2008 6:35 pm
by DarthD.U.C.K.
updates:

"bumpmapped" wings:
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more detailed engine & back:
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Re: Model showcase thread Part II

Posted: Sun Apr 20, 2008 6:43 am
by FOOLIS
I love it , great work Duck !!!

Re: Model showcase thread Part II

Posted: Sun Apr 20, 2008 8:57 pm
by RepSharpshooter
Nice, kinda hard to see, but it's one of those things you'll miss if it's not there.

Re: Model showcase thread Part II

Posted: Tue Apr 22, 2008 9:03 am
by GMan
Hi all.I'm the GMan.I like Gametoast-frendly comunity ,cool topics without spam,and frendly users.I like all of your models :yes: .Here is my first modeling atempt in 3ds Max 9:the radar kit from Crysis:
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Re: Model showcase thread Part II

Posted: Tue Apr 22, 2008 4:14 pm
by Taivyx
For a first model, it's really quite nice! Better than my first model at least :P

Is that your first 3d model ever or your first model in Max?

Re: Model showcase thread Part II

Posted: Wed Apr 23, 2008 6:25 am
by GMan
Thats my first 3d model and i know that the textures are not like in crysis,but i think that those are cooler

Re: Model showcase thread Part II

Posted: Thu Apr 24, 2008 1:50 pm
by DarthD.U.C.K.
the radar kit looks cool (you should have seen my first model)
but is this the final texture ?

Re: Model showcase thread Part II

Posted: Thu Apr 24, 2008 2:57 pm
by GMan
Nah but i'm not making more models/textures right now because i'm helping wazmol to create a new map for crysis.But for the texture i think of making a camo one

Re: Model showcase thread Part II

Posted: Fri Apr 25, 2008 9:46 am
by jedi_pilot
Very nice radar :D . especially for your first model.

Re: Model showcase thread Part II

Posted: Fri Apr 25, 2008 2:54 pm
by GMan
Thanks for the comments guys .Here's my second model-Sledgehammer
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EDIT:the white lines are not one the model.I think that its a bug on the render program
@DarthD.U.C.K.:I'm making a new texture with some help from the textures from Crysis

Re: Model showcase thread Part II

Posted: Fri Apr 25, 2008 9:27 pm
by HobGoblin_264
Looks good :thumbs: , but you might want to round the edges of the head on the hammer.

Re: Model showcase thread Part II

Posted: Sat Apr 26, 2008 9:45 pm
by RepSharpshooter
Just an original concept (meaning I made everything you see there). Use: main assault weapon for my modern soldier (for use in my Rhen Var and Battle Arena maps). I spent a heck of a long time making the model, and texture from scratch. I must say, texturing is a lot harder when you have nothing to start with but grey.

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Re: Model showcase thread Part II

Posted: Sat Apr 26, 2008 10:01 pm
by Grev
WOW! Thats really cool! Nice job... for the thousandth time!

Re: Model showcase thread Part II

Posted: Sun Apr 27, 2008 3:23 am
by MandeRek
Wow Rep! You keep amazing me with how those weapons look veeeerrrryyy canon! Have you got a program which scans a real object, and stores that data into a 3d file? :P

Nice work man! :thumbs:

Re: Model showcase thread Part II

Posted: Sun Apr 27, 2008 10:52 am
by wazmol
Great work Rep! I like the way the iron sights look at the end of the barrel...!

Amazing job!

Re: Model showcase thread Part II

Posted: Sun Apr 27, 2008 12:32 pm
by RepSharpshooter
Thanks :D
MandeRek wrote:Have you got a program which scans a real object, and stores that data into a 3d file? :P
Not unless it scans my mind! :P This is concept isn't a real gun. But thanks, getting it ingame now.

Re: Model showcase thread Part II

Posted: Sun Apr 27, 2008 3:33 pm
by wazmol
Yeah, i cant stress how much that, that gun is actually very well made.

Re: Model showcase thread Part II

Posted: Sun Apr 27, 2008 3:47 pm
by Aman/Pinguin
Wow rep that's an awesome one. :shock:
I love the texture!