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Terrain in Space Maps, possible?
Posted: Fri May 04, 2007 4:25 pm
by Vyse
Would it be possible to add terrain into space maps? I've made mountains etc. and they don't show up after the munge. I'm guessing this could cause unstable saves though.
Posted: Fri May 04, 2007 4:39 pm
by Elmo
Well what you could do, is make a space map, then in the world1 folder, replace the space TER file with a ground TER file of any ground map, then you could shape the ground to your liking with capital ships above.
Posted: Fri May 04, 2007 4:41 pm
by YankFan1950
or make a conquest map and add space ships and then use the terrain
Posted: Fri May 04, 2007 5:21 pm
by Hebes24
But Elmo's solution works better because it has better support for the space portion of the map.
Posted: Fri May 04, 2007 7:20 pm
by trainmaster611
Elmo wrote:Well what you could do, is make a space map, then in the world1 folder, replace the space TER file with a ground TER file of any ground map, then you could shape the ground to your liking with capital ships above.
I've tried that before and no matter what you do, it makes the map crash. You also can't texture the terrain and you get the stupid grey color sheet thing.

Posted: Sat May 05, 2007 5:43 pm
by Astute
Making terrain on a space map requires a bit of maneuvering with your .wld file and your sky file. I was able to make a finished level with terrain on a space map, but it eats a bit of memory and has a tendancy to be laggy on lower level machines. I suggest making a ground map instead, messing with the terrain values(1024x1024 worked well for me), and then placing your ships on the ground. In the lua, put the line SetGroundFlyerMap(1);.