In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.
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Thunder
Lieutenant Colonel
Posts: 543 Joined: Sun Jul 15, 2007 6:57 pm
Location: Michigan
Post
by Thunder » Sat Jul 28, 2007 7:27 pm
When I go to C:\BF2_ModTools\data_$*#\Common\scripts\$*# and open up the file $*#c_con.lua and i edit that scipt and when i munge the lvl then make a Addon of the Lvl what i edited in the Script does not appear?
:bobba:
Darth_Z13
Jedi High Council
Posts: 2275 Joined: Sat Jun 17, 2006 9:51 am
xbox live or psn: Xanthius Wylon
Location: Canada
Post
by Darth_Z13 » Sat Jul 28, 2007 7:56 pm
Are you munging with the 'Common' checkbox checked?
Thunder
Lieutenant Colonel
Posts: 543 Joined: Sun Jul 15, 2007 6:57 pm
Location: Michigan
Post
by Thunder » Sat Jul 28, 2007 9:29 pm
for me i just check everything then i do 1 munge
MercuryNoodles
Jedi
Posts: 1003 Joined: Sun Mar 12, 2006 7:16 pm
Projects :: Space - Boarding Action
xbox live or psn: No gamertag set
Post
by MercuryNoodles » Sun Jul 29, 2007 12:51 pm
What kind of changes did you make? Some changes are a lot more noticeable than others.
Thunder
Lieutenant Colonel
Posts: 543 Joined: Sun Jul 15, 2007 6:57 pm
Location: Michigan
Post
by Thunder » Sun Jul 29, 2007 4:13 pm
a while ago i edited the Rep JetTrooper's ODF and TGA along with some of my secret wepaons i have made (will save the release of these weapons untill E0S) also with the edited REP side i sent to the LUA file and Changed the Hero to Clocked Anakin ,also added a local CP
[RDH]Zerted
Gametoast Staff
Posts: 2982 Joined: Sun Feb 26, 2006 7:36 am
Projects :: Bos Wars AI - a RTS game
Games I'm Playing :: SWBF2 and Bos Wars
xbox live or psn: No gamertag set
Location: USA
Contact:
Post
by [RDH]Zerted » Sun Jul 29, 2007 9:47 pm
Unless you have changed everything, you should not munge everything. Do a full clean.
You are saying $*# to hide the real name of your map correct?
Did you initially create your map for CIS vs REP conquest or are you attempting to add that mode after your map was created?
Thunder
Lieutenant Colonel
Posts: 543 Joined: Sun Jul 15, 2007 6:57 pm
Location: Michigan
Post
by Thunder » Sun Jul 29, 2007 10:06 pm
Yes i do not want to revell the map just yet and Thank You Now It's Working