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Re: Model Showcase Thread v3.0

Posted: Thu Apr 02, 2009 4:17 pm
by Teancum
Fiodis wrote:But I thought the whole thing about that was that these are supposed to be models you made in XSI.
Yeah, but you realize the heart of this thread is just a model showcase. Does it really matter what the model is shown in?

Re: Model Showcase Thread v3.0

Posted: Thu Apr 02, 2009 5:49 pm
by Taivyx
Maveritchell on page 38 wrote:
Gen.Kenobi wrote:Sorry, but a very basic question about how this thread works:

-Can i post pics of my models who are not made with XSI on this thread? I'm asking because i saw a guy who used Blender....
Taivyx wrote:As long as you don't go too overboard, then yes, I've been posting stuff from 3ds Max once in a while.
Not to be that admin, guys, but the forum is called "XSI->SWBF Series." If you happened to sneak in a model or two from Max before, so be it, but from now on please remember that this is XSI-only.
Teancum wrote:
Fiodis wrote:But I thought the whole thing about that was that these are supposed to be models you made in XSI.
Yeah, but you realize the heart of this thread is just a model showcase. Does it really matter what the model is shown in?

Yes, but do you realize that you guys are sending us a mixed message? :P

Re: Model Showcase Thread v3.0

Posted: Thu Apr 02, 2009 6:22 pm
by Maveritchell
Taivyx wrote:
Maveritchell on page 38 wrote:Mixed
Teancum wrote:Messages

Yes, but do you realize that you guys are sending us a mixed message? :P
Yes, and I apologize for that. We have plans to integrate this forum into one forum with other SWBF-series modeling so that you won't have to deal with mixed messages anymore.

Re: Model Showcase Thread v3.0

Posted: Fri Apr 03, 2009 10:10 am
by ANDEWEGET
new Advanced Recon Force Trooper:
Hidden/Spoiler:
Image

Re: Model Showcase Thread v3.0

Posted: Fri Apr 03, 2009 10:20 am
by MandeRek
I say.. awesome.. Can i PLEASE, after it's textured, put it onto the standard clone body and weight it? I dunno why, but he's awesome! :D And for some reason, I keep wanna use your clones :P This one would be perfect for ryloth..

Re: Model Showcase Thread v3.0

Posted: Fri Apr 03, 2009 11:43 am
by fai222
Thats awsome! How many playermodels are you working on right now? :P

Re: Model Showcase Thread v3.0

Posted: Fri Apr 03, 2009 12:13 pm
by ANDEWEGET
@Mande the unit template is weighted/enveloped, and the head is not soooo hard to envelope, but if you want of course

hmm
  • Cold Trooper
  • Imperial Medic
  • ARF Trooper

Re: Model Showcase Thread v3.0

Posted: Fri Apr 03, 2009 6:29 pm
by VF501
Brotherhood of Steel Paladin (Power Armor MKI) Ingame- just needs to have its texture painted.

5000+ tris, was a real pain to do the UVs for.
Image

Image

Re: Model Showcase Thread v3.0

Posted: Fri Apr 03, 2009 8:32 pm
by Master_Ben
VF501 wrote:Brotherhood of Steel Paladin (Power Armor MKI) Ingame- just needs to have its texture painted.

5000+ tris, was a real pain to do the UVs for.
Hidden/Spoiler:
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Image
Holey Kamole!!!!! That's stunning. I cant wait to see it textured. :thumbs:

Re: Model Showcase Thread v3.0

Posted: Sat Apr 04, 2009 9:43 am
by ANDEWEGET
TCW DC 15 carbine:
Hidden/Spoiler:
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Re: Model Showcase Thread v3.0

Posted: Sat Apr 04, 2009 2:30 pm
by destructo_bot
VF501 wrote:Brotherhood of Steel Paladin (Power Armor MKI) Ingame- just needs to have its texture painted.

5000+ tris, was a real pain to do the UVs for.
Hidden/Spoiler:
Image
Image
:bowdown: :eek: nice work!

Re: Model Showcase Thread v3.0

Posted: Sat Apr 04, 2009 6:19 pm
by kinetosimpetus
cis_bldg_droch_lander.jpg

Re: Model Showcase Thread v3.0

Posted: Sat Apr 04, 2009 11:23 pm
by da_great_ghost
VF501 wrote:Brotherhood of Steel Paladin (Power Armor MKI) Ingame- just needs to have its texture painted.

5000+ tris, was a real pain to do the UVs for.
Hidden/Spoiler:
Image
Image
Looks really nice! :thumbs: Just got Fallout 3 and its an amazing game.

Re: Model Showcase Thread v3.0

Posted: Sun Apr 05, 2009 3:28 am
by jedi_pilot
Watching a couple of westerns inspired me to keep working on my new WIP :) ...

Colt "peacemaker" render
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updated wireframe
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BTW, how do you edit the default render preview so its bigger???

Re: Model Showcase Thread v3.0

Posted: Sun Apr 05, 2009 9:28 am
by The_Emperor
kinetosimpetus wrote:
cis_bldg_droch_lander.jpg
:D imagine that landing on your head


I like it.

Re: Model Showcase Thread v3.0

Posted: Sun Apr 05, 2009 9:38 am
by Master_Ben
kinetosimpetus wrote:
cis_bldg_droch_lander.jpg
:lol: Reminds me of the hat thing in "Meet the Robinsons." It looks great! :thumbs:

Re: Model Showcase Thread v3.0

Posted: Sun Apr 05, 2009 1:09 pm
by DarthD.U.C.K.
an airshaft (still for the tunnel):
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model and texture 100% made by me

Re: Model Showcase Thread v3.0

Posted: Sun Apr 05, 2009 1:39 pm
by RepSharpshooter
OMG D.U.C.K. That's totally amazing! You should really make an entire map of your own like that, you definitely have the talent.

Re: Model Showcase Thread v3.0

Posted: Sun Apr 05, 2009 2:38 pm
by ryukaji
Yeah, looks better than the regular maps in the game! Where do you learn to make textures like that?

Re: Model Showcase Thread v3.0

Posted: Sun Apr 05, 2009 2:40 pm
by Fluffy_the_ic
RepSharpshooter wrote:OMG D.U.C.K. That's totally amazing! You should really make an entire map of your own like that, you definitely have the talent.
:yes: