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Re: Endor: Death Watch Bunker Assault
Posted: Mon Sep 14, 2009 3:04 pm
by RevanSithLord
I'll still keep some of those.
Don't worry, man. Your work is awesome too. I'm not wasting that.

Re: Endor: Death Watch Bunker Assault
Posted: Mon Sep 14, 2009 3:07 pm
by B.I.G_Cookie
ok, good to know, thanks.

Re: Endor: Death Watch Bunker Assault
Posted: Mon Sep 14, 2009 8:32 pm
by icemember
Hi ya lol. Good news is, almost all the halls and rooms are done. Just got to .msh them all then ship'em too Rav.
Few more shots for today of the DWB and character Size.
Here we have a 501st trooper inspecting the 1st chest room of the DWB
Green comes to do his part of inspecting the size.
Re: Endor: Death Watch Bunker Assault
Posted: Mon Sep 14, 2009 8:41 pm
by Deviss
wow nice bunker will be great this map

thanks to Icemember
Re: Endor: Death Watch Bunker Assault
Posted: Tue Sep 15, 2009 10:26 pm
by AQT
Looking good, ice. Very nice models and textures. Hopefully these new models will make aligning corridors easier for you, RSL.

Re: Endor: Death Watch Bunker Assault
Posted: Tue Sep 15, 2009 10:30 pm
by RevanSithLord
It looks like it'll be easier.
And I might be able to better recreate a couple of sections from ref pics with these.
And hopefully we'll have a better more authentic looking entrance as well.
Re: Endor: Death Watch Bunker Assault
Posted: Wed Sep 16, 2009 8:40 pm
by icemember
Hiyall, Introducing the DWB Blood Guard remastered.
I made the boot look more like the SWG version by modifying poly's. Add'ed his pouches. Made his rib cage abit more active lol.
DWB Blood Guard
Re: Endor: Death Watch Bunker Assault
Posted: Wed Sep 16, 2009 8:44 pm
by RevanSithLord
Nice work, dude.

Re: Endor: Death Watch Bunker Assault
Posted: Wed Sep 16, 2009 8:46 pm
by Deviss
icemember wrote:Hiyall, Introducing the DWB Blood Guard remastered.
I made the boot look more like the SWG version by modifying poly's. Add'ed his pouches. Made his rib cage abit more active lol.
DWB Blood Guard
wow, this mod are becoming more and more great, great mandalorian model

Re: Endor: Death Watch Bunker Assault
Posted: Thu Sep 17, 2009 2:18 am
by AQT
Awesome, ice. Does this mean you will also update the Ghost, Wraith, and Overlord models too? Not that it's a bad thing, it just means more sides work for me!

Good luck with the exports.
Re: Endor: Death Watch Bunker Assault
Posted: Sat Nov 07, 2009 11:14 pm
by RevanSithLord
!!!WARNING - UPDATE IMMINENT!!!
I am so sorry for the bump, but I am back home and all connected to the internet. I am happy for this, because this means I can go back to modding.
However, I need to get around the fact that when I update drivers on this computer, my computer then becomes unusable, so no updates map-wise for a bit.
But this IS an update declaring that I will be able to continue on this map due to me being on the internet now and back on home turf where I am more committed to doing more things regarding house-work, mod work, and otherwise. I will be working on this off and on, but I would still like a little support to keep me encouraged to finish this. So, I hope this is considered a legitimate bump! Anyways, I'm on MSN if anyone needs to contact me.
Later people!
Re: Endor: Death Watch Bunker Assault
Posted: Mon Nov 09, 2009 1:12 pm
by Anakin
good work
why haven't i listen something about this?
Re: Endor: Death Watch Bunker Assault
Posted: Thu Nov 19, 2009 12:24 am
by RevanSithLord
Curious as to make this the inside of the bunker only? With AQT's map being the outside portion of the battle. Would save some time. Heh. Curious if anyone would like that.
Re: Endor: Death Watch Bunker Assault
Posted: Thu Nov 19, 2009 12:38 am
by AQT
How about getting rid of the outside portion all together? Make a Tantive IV-ish kind of map and that's it (from scratch perhaps?). That way you can just focus on the bunker and not worry about the terrain getting in the way. Best of all you can construct it all above ground level.

Re: Endor: Death Watch Bunker Assault
Posted: Thu Nov 19, 2009 2:10 am
by RevanSithLord
W00t! You're right. Muhahahahahahahahaha.
Re: Endor: Death Watch Bunker Assault
Posted: Fri Nov 20, 2009 1:46 pm
by Anakin
can you posed pics from the map?? the old one don't work at all

Re: Endor: Death Watch Bunker Assault
Posted: Sat Nov 21, 2009 4:06 pm
by Dom380
yay work started again on this mod
Re: Endor: Death Watch Bunker Assault
Posted: Sun Nov 22, 2009 3:59 am
by RevanSithLord
It'll be VERY slow though, as I'm having comp problems.

As in slow, I mean slower than a snails pace! Now THAT'S slow!
Re: Endor: Death Watch Bunker Assault
Posted: Sat Dec 05, 2009 5:46 pm
by RevanSithLord
I am here to inform everyone that I am totally re-doing everything from the ground up. But this time....not on this computer. This time I am mapping on my gaming computer and not this one. I am still, however, gonna skin on this one...and if I have to....will transfer my stuff to my gaming comp. I could all together install editing software on the other computer, but I fear that may take away space...which I need plenty of for munging maps and stuff.
But anyways, DWB will be getting rid of the outside. Instead, it will ALL be INSIDE THE BUNKER. That's right. CQB environment. And I mean, very close. This time, hopefully, it'll be easier....as I am getting rid of the huge layer of ground all together. I might have to do a lot of tricks in order to pull what I want off, but I am capable of doing it....and I have more confidence and dedication now that I am just letting the dead weight of life just....fall off into the "on the side" bin.
With that also being said, with that newer skinning/side tutorial that I just read....it seems as if I have even more of a basic understanding of how sides work. Yay for comprehension! It does seem easier from it, I do say. So, to help out AQT, I will be trying to construct units of my own from scratch.
Hopefully I can do it.

Re: Endor: Death Watch Bunker Assault
Posted: Wed Dec 16, 2009 7:02 pm
by Blade117
Best of luck man.