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Re: Galidraan: Snowcapped forest

Posted: Sat Nov 29, 2008 12:45 pm
by bobfinkl
Thanks for the feedback, I will be fixing most of the errors. the AT-ST will be taken out the grammar I'll try my best to fix, and the bridge being impassable (I could pass it before with the dark trooper though) has been fixed I added another set of tunnels that go around the bridge.

Re: Galidraan: Snowcapped forest

Posted: Sat Nov 29, 2008 3:00 pm
by H_BOMB
I know I'm not one to be suggesting things, but I think it would be cool if you could add a hunt mode: Jedi vs. Mandalorians.

Re: Galidraan: Snowcapped forest

Posted: Sat Nov 29, 2008 3:05 pm
by bobfinkl
Since you said you were making mandalorians vs jedi I'll let you do that I'd think it'd be very inconsiderate to take your idea to make mandos vs jedi, anyway I'm adding lots more different content to this like campaign.

Re: Galidraan: Snowcapped forest

Posted: Sat Nov 29, 2008 3:29 pm
by Nova Hawk
Hey Bob, are you recruiting beta testers?

Re: Galidraan: Snowcapped forest

Posted: Sat Nov 29, 2008 3:36 pm
by RED51
You should try to make a clone war campaign. I can think of a few objectives for that if you want.

Re: Galidraan: Snowcapped forest

Posted: Sat Nov 29, 2008 3:41 pm
by bobfinkl
I was also thinking about adding a cw campaign, if you have ideas they are welcome at any time. Oh and Nova if you check one of Nulls posts there's a link to the beta already (recommended you keep lighting settings below high at all times).

Re: Galidraan: Snowcapped forest

Posted: Sat Nov 29, 2008 4:33 pm
by Sky_216
Just had a quick playthrough of conquest (GCW) here's my thoughts:

Environment: dude....it's amazing. The lighting really helps, gives it a very nice, very realistic setting. The snow tree skins are great. The small details (crates, generators etc) around Cps are good. Only complaint is the trenches, but hey, you said you'd fix them, right?
Gameplay: Good. There doesn't seem to bve a real disadvantage to either of the sides.
Sides: Well there aren't any custom ones...but at least you used the snow sides. If you want I'll send my custom snow sides from Kadrala (if you wanna edit them, I'll send you source files, if you want them as they are I'll just send you lvl files and localization, it'll make it much easier and upload time smaller).

Overall: very impressed. And campaign sounds good too.

Re: Galidraan: Snowcapped forest

Posted: Sat Nov 29, 2008 5:08 pm
by bobfinkl
If you could send your Kadrala sides it'd be nice there's a couple units I think I could use, and Kadrala is amazing it's actually what inspired me to make this map in the first place. I'll get to work on the trenches immediately thanks for notifying me about that :D .

Re: Galidraan: Snowcapped forest

Posted: Sat Nov 29, 2008 5:17 pm
by Nova Hawk
Null_1138 wrote:
Is this a joke? :funny2: JK, but you do need to fix the link.

And nice back story.

EDIT: I was nice enough to post the real link. http://files.filefront.com/GADrar/;1249 ... einfo.html

Your welcome. :yes:
So is this the beta you're talking about? And custom sides are always my highlight. :yes:

Re: Galidraan: Snowcapped forest

Posted: Sat Nov 29, 2008 5:23 pm
by bobfinkl
Yes that's the download link, but there are no custom sides yet may still be added.

Re: Galidraan: Snowcapped forest

Posted: Sat Nov 29, 2008 5:27 pm
by Nova Hawk
Great. Maybe an idea for custom sides like adding the Galactic Marines with Commander Bacara?

Re: Galidraan: Snowcapped forest

Posted: Sat Nov 29, 2008 5:28 pm
by Sky_216
@Bobfinkl: Pm me with the names of the units you want. And BTW you did a much better job on the foliage for this map than I did for kadrala.

Re: Galidraan: Snowcapped forest

Posted: Sat Nov 29, 2008 5:39 pm
by Nova Hawk
Hey Bob, are you gonna add a custom GT era? 'Cause if you are I have a unit that I could give you. I just came up with the idea of what he should like and what weapons he should have, but Sky would have to give you it since he's the one who put it all together for me.

Re: Galidraan: Snowcapped forest

Posted: Sat Nov 29, 2008 5:51 pm
by bobfinkl
Thanks sky I'll playthrough Kadrala soon and get back to you on the units/weapons I can make use of.

I don't think I'll be adding any custom eras on this map, although for my next one I plan to add more than just cw and gcw.

Oh and If anyone knows how to fix the blue/purple trenches I've tried all I could, though I did nothing to it at first when it became that color it just never changed.

Re: Galidraan: Snowcapped forest

Posted: Sat Nov 29, 2008 5:55 pm
by Nova Hawk
Too bad... cause this map looks like a good one to put in a GT era.

Re: Galidraan: Snowcapped forest

Posted: Sat Nov 29, 2008 5:59 pm
by bobfinkl
:oops: Sorry for asking such a strange question but what exactly is the GT era? Units named after the people here at GT?

Re: Galidraan: Snowcapped forest

Posted: Sat Nov 29, 2008 6:04 pm
by Ping
:yes:

Re: Galidraan: Snowcapped forest

Posted: Sat Nov 29, 2008 6:06 pm
by bobfinkl
Thanks for clarifying that.

Re: Galidraan: Snowcapped forest

Posted: Sat Nov 29, 2008 6:07 pm
by Fluffy_the_ic
Well, it's not an era, really. It's just a GT hero assault mode. And yes, it does use GT units. and to see the ones you want, look in the Catacran thread, here. Some have msh problems that will be fixed...
Off-topic: Sky, are you using the regular commando msh for Fluffy now?
EDIT: Dang, Ping beat meh to it.

Re: Galidraan: Snowcapped forest

Posted: Sat Nov 29, 2008 8:57 pm
by Commander_Fett
This looks like an awesome map, bobfinkl

Off topic: I have a GT assault unit too now. :D