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MshEx Beta 3 Help

Posted: Fri Dec 03, 2010 11:31 pm
by ShadowClone
i try to convert with mshex and i get this at end
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an it looks like this in ZE
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and models don't show up at all ingame


EDIT - Sorry for double post

Re: MshEx Beta 3 Help

Posted: Thu Dec 09, 2010 8:57 pm
by computergeek
Export your models as an .obj, make a new Softimage file and re-import them. Set up your nulls, freeze transformations ad try to export as a .msh again.

Re: MshEx Beta 3 Help

Posted: Fri Dec 10, 2010 12:30 am
by ShadowClone
all right now the textures are fine but the objects won't show in game and they aren't invisible because i don't get any collision for them either

Re: MshEx Beta 3 Help

Posted: Fri Dec 10, 2010 11:30 am
by DarthD.U.C.K.
you probably didnt add the,m properly to the map aka not copying the mshs and tgas in the data_xxx\worlds\xxx\msh folder and the odfs into the ...\xxx\odf folder

Re: MshEx Beta 3 Help

Posted: Fri Dec 10, 2010 7:59 pm
by ShadowClone
no i did all that but the won't show ingame