Doors
Moderator: Moderators
- AceMastermind
- Gametoast Staff

- Posts: 3285
- Joined: Mon Aug 21, 2006 6:23 am
- Contact:
Re: Doors
Try:Frog wrote:..wat would we make the classlabel?
animatedprop
it seems to support the same properties as "door" in SWBF2.
You may have to edit the AnimationTrigger line in the ODF as well.
EDIT
Well it turns out SWBF does indeed support the "door" classlabel as can be seen in Jabbas Palace assets.
tat3_prop_celldoor.odf:
Hidden/Spoiler:
I assume SWBF needs an idle animation which the Mustafar door does not have, a new animation would have to be made to get the Mustafar door working properly in SWBF.
-
MasterFang1
- Corporal

- Posts: 144
- Joined: Sat Apr 05, 2008 4:30 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: Doors
why not just look at the animated doors from jabbas palace in SWBF1 and change what is necessary?

