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Re: Bantha55´s mappack

Posted: Sat Dec 22, 2007 3:12 pm
by NullCommando
Mine stands, when idle, like Maul. Maybe the anim. aren't correct? Oh, and I don't have electric effects either.

Re: Bantha55´s mappack

Posted: Sun Dec 23, 2007 12:52 pm
by MandeRek
Null, the grappledroid didn't have electric effects... The anims are as Null described, not very special but Diet Dr. Pepper good-looking! :D The electric effects... As said before, maybe I'll do them.. But first i got to finish a lot of other stuff, so if someone wants to do it that's fine. Null, maybe you could send your grappledroid too me and Bantha (thanks for the texture-fix)

Re: Bantha55´s mappack

Posted: Sun Dec 23, 2007 1:12 pm
by NullCommando
Bantha, I have the basic fixed files, ( seeing as you have the other files ) if they do not work just ask me and I'll see what's wrong. Also how did you get the SPHA-T working?! I could never get it to work!

Re: Bantha55´s mappack

Posted: Sun Dec 30, 2007 1:46 pm
by Bantha55
@nullcommando:maybe you forgot the req when you tried to get the SPHA-T working?

little update:
Image
atst-skin made by Foolis

Re: Bantha55´s mappack

Posted: Sun Dec 30, 2007 1:51 pm
by NullCommando
Well I did the add the req and such.. Also, nice AT-ST reskin. Need the Grapple Droid files anytime?

Re: Bantha55´s mappack

Posted: Sun Dec 30, 2007 3:27 pm
by Bantha55
My grapple droid only doesn´t has the right standing animation...

Re: Bantha55´s mappack

Posted: Sun Dec 30, 2007 3:40 pm
by MandeRek
Bantha, do please except it... It makes it like 5% nicer, but so what, that's again 5% :P

Re: Bantha55´s mappack

Posted: Sun Dec 30, 2007 4:51 pm
by Bantha55
so nullcommando can you please send me your grappledroidfiles, then the standing animation will be right. :D

Fordo with the DC-17 blasterpistol from the ML Kashyyykassets:
Image

Re: Bantha55´s mappack

Posted: Sun Dec 30, 2007 4:53 pm
by FOOLIS
Nice :D
I love this Blaster Pistol

Re: Bantha55´s mappack

Posted: Sun Dec 30, 2007 4:59 pm
by RevanSithLord
Bantha55, that looks great!

Do you need any assistance in anything? Skins, w/e?

Re: Bantha55´s mappack

Posted: Sun Dec 30, 2007 5:19 pm
by MandeRek
Bantha, I've got a way to create Twin Blasters for him...

You need some XSI skills


Twin Blasters:

1.Make and weapon odf as you want it, but make sure you include the neccesary lines from Jango's wrist cannon (this is pointing at animations)
2.Make sure the unit having the twin blaster has jango's animations!
3.Test if the weapon odf is properly working ingame, note that this has to be a SECONDARY weapon
4.Import the weaponmsh into xsi, just create a null, call it dummyroot, place Scene_Root1 under it (that's the weapon) branch select the dummyroot and export it. Call it "weapon2"
5.In the unit odf, add the addonlines (look at wookiee odf and then the dreads part with a note from Mike Z above it) above the weaponsection, and make the msh called weapon2 and the bone "bone_l_hand"
6.Ingame it'll have 2 blasters, with the 2nd blaster as secondary, which makes you able to shoot with first with left mouse click and with 2nd with right mouse click! It uses the jango rocket animation, if you did that correct


I know this is vague and not very detailed, but this is by heart; i can't look anyting up right now... It'll work; it worked with my Fordo, but that one died together with my laptop...

Re: Bantha55´s mappack

Posted: Sun Dec 30, 2007 5:47 pm
by FOOLIS
@RevanSithLord: I´m already creating skins for Bantha ^^

Re: Bantha55´s mappack

Posted: Sun Dec 30, 2007 5:52 pm
by Bantha55
@RevanSithLord:I don´t need skins but I need an octupara-class tridroid and maybe a new airbattledroid model.Can you make models?
@MadeRek:I can´t use XSI...

Re: Bantha55´s mappack

Posted: Sun Dec 30, 2007 6:11 pm
by MandeRek
Maybe someone else can do it for you... I'm too busy, sorry... Btw, do you need a Roron Corobb in your mappack? I just finished one :)

Re: Bantha55´s mappack

Posted: Sun Dec 30, 2007 6:14 pm
by Challenger33
I might be able to do that for you Bantha55 :) .

Re: Bantha55´s mappack

Posted: Sun Dec 30, 2007 6:59 pm
by RevanSithLord
FOOLIS wrote:@RevanSithLord: I´m already creating skins for Bantha ^^
Well. I know. Just thought I'd ask.

As for models-- Yes, I can. It's just a matter of me 'getting models out there.' So if I did do models for so in so, it seems that they'd never get out. Lol.

Re: Bantha55´s mappack

Posted: Sun Dec 30, 2007 7:42 pm
by NullCommando
Bantha55 wrote:so nullcommando can you please send me your grappledroidfiles, then the standing animation will be right. :D

Fordo with the DC-17 blasterpistol from the ML Kashyyykassets:
Image
I'll get you the files as soon as I can, after I upload my version 2.0 of Geonosis

Re: Bantha55´s mappack

Posted: Sun Dec 30, 2007 9:55 pm
by Caleb1117
Perhaps it's just me, but I don't remember Fordo being that pink.
I thought he was red.

Re: Bantha55´s mappack

Posted: Sun Dec 30, 2007 10:26 pm
by Grev
I agree with caleb. And he had bigger eyes. On the skin the slot thingies are too small. :D

Other than that good job

Re: Bantha55´s mappack

Posted: Sun Dec 30, 2007 11:10 pm
by RevanSithLord
I agree. Increase the saturation and the darkness of the red.

It may have looked pinkish in the cartoon, but I think it was just of the lighting. Awesome work though. Fordo is my favorite captain.