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Helpless Jedi
Posted: Sat Oct 21, 2006 3:19 pm
by Galactic_Marine
I want to create a side of jedi that have been deprived of their lightsaber and attack animations, thus rendering them useless. This will make them seem like normal "humans" which I need for my map. However, I first wish to know if it can be done, and if so, how?
RE: Helpless Jedi
Posted: Sat Oct 21, 2006 4:34 pm
by Xavious
Yes, simply remove their weapons lines in the ODF.
RE: Helpless Jedi
Posted: Sat Oct 21, 2006 5:02 pm
by PvtParts
Except I dont think that would work. I know of know "weaponless" animations, as most pertaining anims are based off the weapon itself.
RE: Helpless Jedi
Posted: Sat Oct 21, 2006 5:39 pm
by t551
use an invisible wepon, like active camo, but remove the lines that allow you to go invisible.
Re: RE: Helpless Jedi
Posted: Sat Oct 21, 2006 6:11 pm
by Dohnutt
t551t551 wrote:use an invisible wepon, like active camo, but remove the lines that allow you to go invisible.
Yeah, I also need something like this for my map. I just need a few "civillian-type people", and since my map has nothing to do with Star Wars (:lol:), none of my heroes/villians can have weapons...

But this is your topic, so I won't hijack it.
Posted: Sat Oct 21, 2006 6:24 pm
by PvtParts
Im not sure where your coming from with the invisibility thing - i see nothing in the odf to imply you have any control over it as far as weapons/players.
You could get someone to make a simple model, like something really small so you couldn't even see it. Then just make it fire nothing, and you'd be set.
Or you could have someone model a mini-lighter, that shoots really tiny flames that only hurt if your really close.
But what do i know..
Posted: Sat Oct 21, 2006 6:30 pm
by t551
I may have misphrased that, I meant use a waepon that has no geometry, and then make it so that the wepon does nothing.
Posted: Sat Oct 21, 2006 9:56 pm
by Penguin
weapons have to have a geometry/msh
Posted: Sat Oct 21, 2006 10:23 pm
by Galactic_Marine
I like the idea! Thank you people! Oh...but...erm...could somebody direct me to a team-making tutorial? I checked in the documentation, but it only tells me how to make jedi...and I've already read the local teams tutorial, but for me, that only works on jawas...
Posted: Sun Oct 22, 2006 3:02 am
by Linus
galacticmarine, I think you should ask the local member archer01 about this...
- Linus
Posted: Sun Oct 22, 2006 7:24 am
by The_Emperor
Simply fill in a msh that doesnt exist in the weapon's odf, and 't will be invisible.
Posted: Sun Oct 22, 2006 7:43 am
by Penguin
you need a msh, and the msh has to have geometry in it, i have tried this before
((for caprica, make SBDs have a muzzle flash))
Posted: Sun Oct 22, 2006 10:02 am
by The_Emperor
I misspelled a geometry name once in an odf for a lightsaber, and he just had empty hands. No errors, no crashes. Same goes with guns (I misspelled a guns name too

)
Posted: Sun Oct 22, 2006 4:50 pm
by Epena
Schizo pulled this off on an Imperial Officer guy.
He's the extent of my conversation regarding 'invisible weapons' with him..
[18:52] ﻛcђίzǿ: of course, that Imperial Officer in those propaganda poster screens doesn't have a weapon... but i used a little trick... heh heh
[18:53] ﻛcђίzǿ: it's actually quite ingenious really
[18:53] ﻛcђίzǿ: if i do say so myself
[18:53] [GT]Epena: lol
[18:53] [GT]Epena: what did you do?
[18:54] ﻛcђίzǿ: i took the Imperial Officer, gave him Count Dooku's animations so he stood up straight and tall and dignified-looking
[18:54] ﻛcђίzǿ: then i just removed the MSH file for the lightsaber from the MSH folder
[18:54] ﻛcђίzǿ: making it invisible
[18:55] ﻛcђίzǿ: so it looks like he's got no weapons, but it's actually just the officer with Dooku animations and an invisible saber
[18:55] ﻛcђίzǿ: pretty good for screenshots
[18:55] [GT]Epena: ..lol...nice
[18:55] ﻛcђίzǿ: yeah, i don't know why, i just felt like having an Imperial Officer in there with the posters
[18:55] [GT]Epena: the posters are pretty sweet
[18:55] ﻛcђίzǿ: but i thought it'd be corny if he was holding like, a rifle or something
[18:55] ﻛcђίzǿ: so i did that
[18:56] [GT]Epena: lol, yeah
So, yeah, it appears that no msh...works.
Posted: Sun Oct 22, 2006 5:47 pm
by Dohnutt
So then... does that mean that he stands straight up with his hands at his side? Or does he walk around looking like he's holding an invisible lightsaber?
Posted: Sun Oct 22, 2006 6:40 pm
by PvtParts
Probably like hes holding an invisible lightsaber, seeing as he is holding an invisible lightsaber, and there is no reason for him to be on a random set of "walking" anims. But, hey, its better than nothing..
Posted: Sun Oct 22, 2006 8:19 pm
by Galactic_Marine
wait....if I use the invisibility idea, will his lightsaber go away? Or should I also delete the lightsaber msh? Oh yeah, and does anybody know where I can find that sides making tut?
Posted: Sun Oct 22, 2006 9:54 pm
by Epena
Posted: Sun Oct 22, 2006 10:10 pm
by t551
Unless that is count dooku's default stance?
Posted: Sun Oct 22, 2006 11:20 pm
by Bac-Talan
I'm pretty sure it is.
Which makes sense, the the game thinks that its holding something, we just cant see it.