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Adding locals of a mod era to a new map [Solved]

Posted: Thu Nov 30, 2017 12:13 pm
by Luke
I recently added the BFX era to my map and now I am wondering how to add the localization of that mod so that the proper names of the units and weapons are displayed ingame.

Can anyone tell me how to do this? So, is it possible to load the localization of the mod for my map or do I have to rewrite all the names into my maps localization files?

Re: Adding locals of a mod era to a new map

Posted: Thu Nov 30, 2017 1:39 pm
by AQT
Just add this line in the top section of your lua (where the teams are defined, forgot what it's called):

Code: Select all

ReadDataFile("..\\..\\addon\\BFX\\data\\_LVL_PC\\core.lvl")

Re: Adding locals of a mod era to a new map [Solved]

Posted: Fri Dec 01, 2017 8:17 am
by Luke
Well, that was that easy I expected it to be, I'm wondering why I haven't got that idea by myself :D

Thanks for your help!