wow i thought that was for the animation, no for the model lolMaveritchell wrote:That's because you're using a different model. Look at the model. It's different. Look at the hands. They're the same.DEVISS-REX wrote:i use the default rifle's animation for the chaingun and it isn't the same to the recon/special/support lol
91st Recon Corps Side -NOW RELASED-
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Deviss
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Re: 91st Recon Corps Side
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Re: 91st Recon Corps Side
thx guys
@DEVISS-REX: Maveritchell is right
@NullCommando: if you want... the DC17m (normal-sniper-antiarmor) is here-->http://files.filefront.com/dc17mzip/;10 ... einfo.html
@Null_1138: Yes it will just replace the default side :clone:
Off-topic: wow, I like the "new black GT"!
@DEVISS-REX: Maveritchell is right
@NullCommando: if you want... the DC17m (normal-sniper-antiarmor) is here-->http://files.filefront.com/dc17mzip/;10 ... einfo.html
@Null_1138: Yes it will just replace the default side :clone:
Off-topic: wow, I like the "new black GT"!
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Deviss
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Re: 91st Recon Corps Side
for replace the jettrooper you can use the AT-RT driver model with the ep3 jet addon mesh 
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Re: 91st Recon Corps Side
i'm uploading the files for the final relase...
but exist an ep3 jet addon msh? where?
but exist an ep3 jet addon msh? where?
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Deviss
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Re: 91st Recon Corps Side
yes existe the ep3 jet addon mesh do you want it? credits to darthDUCK, you can find this HEREDelta-1035 wrote:i'm uploading the files for the final relase...
but exist an ep3 jet addon msh? where?
and you must add these lines on your unit's odf
AnimatedAddon = "BACKPACKTHINGY"
GeometryAddon = "NAME"
AddonAttachJoint = "bone_ribcage"
Last edited by Deviss on Tue Nov 18, 2008 5:22 pm, edited 1 time in total.
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Re: 91st Recon Corps Side
thx DEVISS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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Re: 91st Recon Corps Side
@Deviss: wow that is so useful.
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AQT
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Re: 91st Recon Corps Side
The downside is that the jetpack will disappear when the trooper is in flight.DEVISS-REX wrote:for replace the jettrooper you can use the AT-RT driver model with the ep3 jet addon mesh
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Re: 91st Recon Corps Side
you're right...
isn't so useful...
but i like these addons 
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Re: 91st Recon Corps Side
It's not a fix, but a workaround. I made a particle effect with a geometry, so that when the addon jetpack "turns on" and subsequently disappears, the particle effect replaces it until it "turns off."AceMastermind wrote:Please explain this "fix for addons disappearing while jet jumping" so we can finally put this issue to rest.
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Re: 91st Recon Corps Side
Ah, clever idea, it involves some extra work but at least it tricks the eye into thinking the addon never disappeared. Nice work! 
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Re: 91st Recon Corps Side
SIDE MOD RELASED--->http://www.gametoast.com/forums/viewtop ... 35&t=16231

