Custom terrain texture not showing up?
Posted: Mon Oct 24, 2016 4:31 am
I made a custom terrain texture called "yav_main_7". I gave it an option file called "yav_main_7.tga" which inside says "-8bit -mipdistance 10". I used it in ZE and it shows up fine there, but in game it doesn`t. I placed those 2 files in 3 places: Data_***/Worlds/***/world1, Data_***/Worlds/***/msh and Data_***/Worlds/***/msh/pc.
I have added some of the other stock Yavin textures in but kind of forgot how I got them working. Am I selecting the wrong tga file in ZE for it?
I have added some of the other stock Yavin textures in but kind of forgot how I got them working. Am I selecting the wrong tga file in ZE for it?