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Custom terrain texture not showing up?

Posted: Mon Oct 24, 2016 4:31 am
by SkinnyODST
I made a custom terrain texture called "yav_main_7". I gave it an option file called "yav_main_7.tga" which inside says "-8bit -mipdistance 10". I used it in ZE and it shows up fine there, but in game it doesn`t. I placed those 2 files in 3 places: Data_***/Worlds/***/world1, Data_***/Worlds/***/msh and Data_***/Worlds/***/msh/pc.
I have added some of the other stock Yavin textures in but kind of forgot how I got them working. Am I selecting the wrong tga file in ZE for it?

Re: Custom terrain texture not showing up?

Posted: Mon Oct 24, 2016 2:42 pm
by Marth8880
The texture should only be in one place (and no it doesn't (shouldn't) matter where).