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Re: Halo: Blood Gulch

Posted: Mon Aug 15, 2011 6:43 pm
by Nova Hawk
So much better dude! Love the new look. Tell me, will any of the Red vs Blue characters be in here?

Re: Halo: Blood Gulch

Posted: Mon Aug 15, 2011 7:47 pm
by SpartanA259
What do you mean by red vs blue characters? Do you mean armor color like this:
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Re: Halo: Blood Gulch

Posted: Mon Aug 15, 2011 9:17 pm
by Nova Hawk
SpartanA259 wrote:What do you mean by red vs blue characters? Do you mean armor color like this:
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No, I mean Red vs Blue characters as in the online Halo series produced by Rooster Teeth

Re: Halo: Blood Gulch

Posted: Mon Aug 15, 2011 9:27 pm
by SpartanA259
Oh yes Red vs Blue. The only answer I have right now is possibly. I dont really have any Spartan models right now. Im substituting the Spartan with an ARF Trooper right now. Back to the map: I rounded the hills so they look a little nicer and later im going to shrink the map a little too. Ok so I spent a little time in XSI and I made a nice looking sniper rifle only problem is I dont know how to texture it any volunteers? Oh heres the temporary Spartan
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Re: Halo: Blood Gulch

Posted: Tue Aug 16, 2011 4:59 am
by Marth8880
The Red and Blue base should be stone gray.

Re: Halo: Blood Gulch

Posted: Wed Aug 17, 2011 8:29 pm
by MrCrayon
Say, perhaps you could add a warthog. And Caboose.

Re: Halo: Blood Gulch

Posted: Wed Aug 17, 2011 8:52 pm
by SpartanA259
@Marth8880 What part of the base is Stone Gray?
@MrCrayon Yeah I hope in the future I have a Hog but unfortunatley I cant make good models. (Anyone know any good tutorials I could use to model and texture?) And Caboose I dont really know what he looks like other than the Reach version of him. (And my Spartans an ARF Trooper)
So how does the temporary Spartan look?

Re: Halo: Blood Gulch

Posted: Wed Aug 17, 2011 9:40 pm
by Fluffy_the_ic
SpartanA259 wrote:@Marth8880 What part of the base is Stone Gray?
Everything.
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Re: Halo: Blood Gulch

Posted: Wed Aug 17, 2011 10:01 pm
by Marth8880
Fluffy_the_ic wrote:
SpartanA259 wrote:@Marth8880 What part of the base is Stone Gray?
Everything.
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Make sure your lighting isn't too orange first.

Re: Halo: Blood Gulch

Posted: Thu Aug 18, 2011 3:15 am
by SpartanA259
Ok I have a small update on the teams for Conquest.
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Conquest
UNSC
UNSC Marine
Assault Rifle
M6D Magnum
Frag Grenade

ODST
SPNKR Rocketlauncher
M6D Magnum(might change to SMG)
Frag Grenade
Land Mines

Marine Sniper
Sniper Rifle System 99c-S2 Anti-Materiel
M6D Magnum
Frag Grenade

UNSC Army Combat Medic
Assault Rifle(possibly Battlerifle)
M6D Magnum
Med Kit

UNSC Army Engineer
ShotGun
M6D Magnum
Frag Grenade
Fusion Cutter(Might Change to something that fits Halo)

UNSC Marine Sgt.
Assault Rifle
M6D Magnum
Frag Grenade
Some Buff

Spartan II Super Soldier
Assault Rifle
M6D Magnum
Frag Grenade
Plasma Grenade

Covenant

Grunt
Plasma Pistol
Plasma Grenade

Jackal
Plasma Pistol

Jackal Sniper
Covenant Carbine
Plasma Pistol
Plasma Grenade

Brute
Brute Shot
Plasma Rifle(Red)
Plasma Grenade

Grunt Black Ops
Fuel Rod Cannon
Plasma Pistol
Plasma Grenade

Covenant Elite Black Ops
Plasma Pistol
Energy Sword
Plasma Grenade

Capture The Flag
Still being planned

Survival
Still being planned
Any Comments, Questions, or Concerns?
@Marth8880 & Fluffy_the_ic I have changed the lighting and will post how it looks later. Thanks for pointing that out I didnt notice the color change of the base.

Re: Halo: Blood Gulch

Posted: Thu Aug 18, 2011 8:39 am
by Unlucky13
Looks great, I am excited! Instead of (almost) everyone having a battle rifle, someone could have a spartan laser. It would simply be a spider walker gun on a different model. Hope you get enough covenant models.

Re: Halo: Blood Gulch

Posted: Thu Aug 18, 2011 10:24 am
by Teancum
There's this THIS model which costs USD $5 to purchase but is clearly not the original in-game model, so there's no legality issues. Depends on what you want to do. Typically modelers want to model what they want to do so making a request for one probably won't help. Oh, and the image below is going to be the model that comes up most often in a Google search. Don't let the results fool you, it's ripped directly from Halo (and thus can't be used).
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Re: Halo: Blood Gulch

Posted: Fri Aug 19, 2011 6:03 pm
by SpartanA259
Yeah ill use that Spartan as a last resort thanks.
Update: New weapon hows it look.
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Credits go to me for the model and CavalryCptMike for Texturing and Exporting
Please dont mind the size its my first model
M90 Shotgun coming soon.

Re: Halo: Blood Gulch

Posted: Fri Aug 19, 2011 6:45 pm
by Darth_Spiderpig
Looks good, only thing to fix on it is you might want to move the rifle a little bit upwards in XSI, so that both hands are where they belong. :)

Re: Halo: Blood Gulch

Posted: Fri Aug 19, 2011 7:28 pm
by DarthEste01
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lol,"a retard committed suicide" :lol:

Re: Halo: Blood Gulch

Posted: Fri Aug 19, 2011 10:03 pm
by SpartanA259
@Darth_Spiderpig Im kinda new to modeling how would I move the rifle a little bit upwards?
@DarthEste01 ..... ok then

Going to be adding a poll

Re: Halo: Blood Gulch

Posted: Fri Aug 19, 2011 10:04 pm
by computergeek
I'll start work on a Warthog model, this project is very intriguing to me. As far as my Blood Gulch base goes, keep the one you have it is MUCH better.

Re: Halo: Blood Gulch

Posted: Fri Aug 19, 2011 10:07 pm
by SpartanA259
Awesome Thanks :D
For voters the current modes I have now are Conquest, CTF 2 Flag, and Survival.

Re: Halo: Blood Gulch

Posted: Fri Aug 19, 2011 10:24 pm
by Fluffy_the_ic
I feel like Oddball would be extremely interesting in Battlefront, but a Halo map without Slayer or Infection isn't quite the same.

Re: Halo: Blood Gulch

Posted: Sat Aug 20, 2011 8:25 am
by Evman
Looks awsome>! :eek: will you be able to splatter people?