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RE: Re: RE: asajj

Posted: Mon Jan 01, 2007 6:53 pm
by Zen92
I hope u can gv the havoc trooper a jetpack

RE: Re: RE: asajj

Posted: Mon Jan 01, 2007 7:20 pm
by darthgunray
here is a pic of HK-47 Image

Now really it would take alot of work to model that.

Posted: Mon Jan 01, 2007 7:39 pm
by PrinceXizor
Some1 was making a KotOR map with him. Ill see if i can find the thread......

Edit: Nevermind it was HK-50

http://www.gametoast.com/index.php?name ... sc&start=0

Posted: Mon Jan 01, 2007 8:21 pm
by DeathRow
Aleast BF2 doesnt have KOTOR's fighting system, I hate taking turns to hit...

Will Ep.2 Obi-wan be in there? I remeber someone saying he wouldnt.

Posted: Mon Jan 01, 2007 11:23 pm
by Teancum
No Ep 2 Obi-Wan. I lost the geometryAddon I did for the hair, and it was really messed up anyways.

Posted: Tue Jan 02, 2007 7:41 pm
by Thunderforge
PrinceXizor wrote:Some1 was making a KotOR map with him. Ill see if i can find the thread......

Edit: Nevermind it was HK-50

http://www.gametoast.com/index.php?name ... sc&start=0
If he was putting an HK-50 on the map, wouldn't most of the work already be done if we wanted to use HK-47. Just change the skin color to HK-47's rusty red and change the photoreceptor colors and use the existing model used for HK-50. Would it be this easy or would there be more to it?

EDIT: By the way, how far did that user get with the HK-50 model? The only picture I saw of him was HK-50 blowing up.

Posted: Tue Jan 02, 2007 8:13 pm
by Teancum
It was a reskin of the Mangagaurd, and it didn't turn out well.

Posted: Tue Jan 02, 2007 9:16 pm
by Thire
A new mode on Bespin: Platforms. Capital Ship mode.

Instead of vehicles spawning on the platforms. They spawn in their capital ships. One capital ship above the platforms and one below. And on the places where there should be vehicles. Turrets get placed there. I just thought it would be cool.

Posted: Tue Jan 02, 2007 9:19 pm
by Fusion
Love the idea, I just don't think it's possible.

Posted: Tue Jan 02, 2007 10:42 pm
by Thire
commander_fusion wrote:Love the idea, I just don't think it's possible.
Heh, yeah me too, but it's only an idea. :)

Posted: Tue Jan 02, 2007 11:03 pm
by DeathRow
New Mode: Jedi Master (If you have played JK2 you know what I am talking about)

Info: Anyone can find the lightsaber hidden in the map, once you pick up the saber you become the jedi master.

Posted: Tue Jan 02, 2007 11:15 pm
by arty
Lol DDR that sounds sweet. I might include that in my map :twisted:

Posted: Wed Jan 03, 2007 10:32 am
by Teancum
Not really doable in SWBF2 as you can't pick up weapons. That, and the fact that there's always only two playable teams and to juggle them around as needed would suck too.

Posted: Wed Jan 03, 2007 12:46 pm
by Epena
I'd like the disguise kit to shut off when you shoot.

Posted: Sat Jan 06, 2007 1:24 pm
by Guest
Wishlist:

Red Royal guard with staff-sword. :royal:

Posted: Wed Jan 10, 2007 8:05 am
by Guest
Sorry for double-post.

=====
Wishlist, version 01.10.07

More Imperial stormtroopers-commanders as heroes.
For example:
Davin_Felth
Flint

And I created commander Jokers skin. :P

Posted: Wed Jan 10, 2007 1:58 pm
by Maveritchell
Teancum wrote:It was a reskin of the Mangagaurd, and it didn't turn out well.
You know, it wasn't that bad. The only things off on the unit were the oversized shoulders and the head being the wrong shape. Having made it, I can say that ingame it's hardly noticeable, simply because the face looks nothing like a MG. And besides, for that unit I'm considering simply rescaling the model (since HKs are somewhat more diminuitive) and creating a headpiece addon to get the correct head shape. Anyone else could do the same without too much effort.

Posted: Wed Jan 10, 2007 2:07 pm
by The_Emperor
Sounds like a good idea to me :P

And since we're putting heads on stuff anyway; can't someone make a phase II helmet and put em on the phase I arc trooper model? That way we'd have a phase II clone with a Kama and a Pauldron

Posted: Wed Jan 10, 2007 8:26 pm
by Thunderforge
I'd like to see the HK model first, but I really think that if it's like you describe, Maveritchell, that HK-47 could definitely be someone that could and should be in the Conversion Pack. Kill the meatbags!

Posted: Sat Jan 13, 2007 6:01 pm
by Fusion
My wishlist-

Put turrets back on Bespin: Cloud City
Put turrets back on Tatooine: Dune Sea
Change Geonosis: Spire ground texture to the BFII Geonosis ground texture (was playing BF1 today, I saw no difference)
Lower Fire rate of Jedi Starfighter, maybe change missles back to what they were
Add more fog to the edge of Rhen Var: Citadel (again, was playing BF1 :roll:)
Change the Commander class' recon droid to the Classic Conquest Snipers' (I think it looks/works better)
Allow units to bail from flying vehicles (not sure if it's possible)
Add fog to Rhen Var: Harbor's outside so you can't see the outside texture (I thought you said you were working on this, not sure)
Change maps' names from the old BF1 map name to just the name of the planet (Bespin: Platforms -> Bespin, Naboo Plains -> Naboo)
Get sound clips for RC-4103 "Caboose", preferably "My name is Michael J. Caboose! And I...Hate...Babies!" :P


Just some suggestions