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Trees
Posted: Mon May 30, 2005 7:59 am
by Darth-Derkie
I want to have trees in my map. I want to use the trees from yavin. In the yavin map they have leaves but when I put them in my map I get this:

RE: Trees
Posted: Mon May 30, 2005 8:18 am
by MutantMonkey
1 word - texture
RE: Trees
Posted: Mon May 30, 2005 8:29 am
by Saturn_V
If its the leaves you are missing, look at the odf for yav_prop_leaftree, it calls another odf for the leaves - yav_prop_leafpatch, and look at that odf to find out which msh it requires.
Examine the assets of what you are trying to copy, and follow through what other files they require
Posted: Mon May 30, 2005 9:03 am
by Darth-Derkie
It needs hoth_prop_grass.msh but it isn't in the assets.
Posted: Mon May 30, 2005 10:26 am
by Rippentuck
Derkie,
You do need to do what they said, but even after you have all the assets for the Yavin tree, they'll look like that in the editor anyway. No need to worry about it, they're supposed to. As long as it looks right in the game, its all good. Just make sure you have all your assets for the tree.
Rip
Posted: Mon May 30, 2005 1:11 pm
by theguarder
i got the same thing in zeroeditor but when i munged it it had leavs...
Posted: Mon May 30, 2005 5:44 pm
by EraOfDesann
In ZeroEditor the leaves aren't visible but in-game they are.