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Expanding Current Map Area?
Posted: Mon Jul 24, 2006 1:10 pm
by Xavious
Is there a way to expand the map area beyond the default?
Posted: Mon Jul 24, 2006 3:41 pm
by Moving_Target
Load your level/map then click here...
Then here...
Then change the numbers in the yellow and blue areas then click on the green area...BAM!!! large map size.
Target
Posted: Mon Jul 24, 2006 4:08 pm
by -_-
Let me mention that everytime you enlarge your map size, the save wont be as stable/reliable as smaller map sizes.
Posted: Mon Jul 24, 2006 4:36 pm
by Teancum
Your map size must also be a power of two:
128x128
256x256
512x512
1024x1024 (Unstable)
2048x2048 (VERY UNSTABLE)
Posted: Mon Jul 24, 2006 10:24 pm
by sawyerdk9
2048 would be massive. OMG. That is insane. Pretty much the size of the world. Also if you have objects placed then they are going to get moved and such, so it's probably best to change the size at the start of a project.
Posted: Mon Jul 24, 2006 10:30 pm
by JabbaLovesLava
the size of the world? That sounds pretty huge..
Posted: Mon Jul 24, 2006 11:27 pm
by Teancum
2048x2048 *MIGHT* have been used on the Star Wars: The Clone Wars (PS2/XBox) maps, but more than likely it was 1024x1024.
Posted: Tue Jul 25, 2006 12:05 am
by Penguin
i've used 2048x2048 before for a ship battle over some mountains, i'll say this, it takes FOR EVER to texture the terrain becouse you often miss spots and the max visiblity is way to short, also you can only texture 100x100 at a time >.<