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Problem with Zeroeditor HELP!!!
Posted: Wed Sep 27, 2006 11:19 am
by DarthD.U.C.K.
Hi
I want to make a Map with Zeroeditor and I hjave a problem:
I make a new map (BBB) with VisualMunge, copy .odf and .tga filef
from BF2_ModTools/assets/worlds/TAT/odf and tga to data_BBB/Worlds/
BBB/World1 i edit the Map with Zeroeditor indata_BBB save And open VisualMunge World:BBB Sides:NOTHING and a "cross/Häkchen"
at Common now i click Munge and wait for"now play BFII" and start BFII
load the Map the game load,load,load and shut down-Im on my desktop!!

whats wron???

:

:
Sorry for my broken english, but Im from Germany.
RE: Problem with Zeroeditor HELP!!!
Posted: Wed Sep 27, 2006 11:25 am
by Linus
Welcome to GameToast, DarthD.U.C.K.!
[Content removed by member]
Well, ask Rends, he's from Germany too...
- Linus
RE: Problem with Zeroeditor HELP!!!
Posted: Wed Sep 27, 2006 12:10 pm
by Rekubot
Linus, just because he's German doesn't mean only Rends can help him.
Guten tag, DarthD.U.C.K. (the only German phrase I can remember, LoL). Did you install the BF2_Modtools into the root of your drive? (e.g. C:\BF2_ModTools) If you did, you either need to be more specific in what you did, or run the BF2_modtools.exe and get the BF2 log. Auf wiedersehen! (LoL)
RE: Problem with Zeroeditor HELP!!!
Posted: Wed Sep 27, 2006 12:10 pm
by crazytieguy
1) Post the BFront2.log that generates when you run the map with BF2_ Modtools.
2) Make sure the assets you copied from Tatooine are renamed correctly for your map.
3) Welcome to Gametoast.
RE: Problem with Zeroeditor HELP!!!
Posted: Wed Oct 04, 2006 9:29 am
by DarthD.U.C.K.
Thank you for welcome!
I make a new map edit height and munge, the map works.
Then I edit water and boundiary munge and the game shuts down.
I load a BFI-to-BFII-map nad the game also shut down ) first the map works) .
Could I have to many mps in my ADDON-folder?
RE: Problem with Zeroeditor HELP!!!
Posted: Wed Oct 04, 2006 12:25 pm
by crazytieguy
It depends. How many maps do you have? 56 is the maximum.
RE: Problem with Zeroeditor HELP!!!
Posted: Thu Oct 05, 2006 9:21 am
by DarthD.U.C.K.
I find the mapkiller
I see water kills my map!!!
How I can make holes and rooms and ?walkways? (Gänge)
RE: Problem with Zeroeditor HELP!!!
Posted: Fri Oct 27, 2006 5:44 am
by DarthD.U.C.K.
Can anybody help me???
RE: Problem with Zeroeditor HELP!!!
Posted: Thu Nov 02, 2006 10:27 pm
by SymbolS
Guten Tag? LoL
are you sure that youo're running the zeroeditor program from your /bf2modtools/data_BBB/ folder? if not it wont make any changes to the map
RE: Problem with Zeroeditor HELP!!!
Posted: Fri Nov 03, 2006 12:33 am
by crazytieguy
DarthD.U.C.K. wrote:How I can make holes and rooms and ?walkways? (Gänge)
For those, you have to use MSH objects, which must be created and exported in XSI. For more help on making them, check the modding forum. Or you cna use MSH files from the modtools assets, just make sure to also copy the skins.
RE: Problem with Zeroeditor HELP!!!
Posted: Fri Nov 17, 2006 11:53 am
by DarthD.U.C.K.
@SimbolS:
Guten tag
Yes im running ZE from that but it dont works!