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random script line questions???
Posted: Sat Jan 12, 2008 9:58 pm
by 1z2x3c
what do these do?
// ocean parameters
OceanEnable(0);
// dont know if these are working for vehicles but it would be cool
ScanningRange = "60.0"
TransmitRange = "60.0"
any ideas?
Re: random script line questions???
Posted: Sun Jan 13, 2008 8:05 am
by Caleb1117
1z2x3c wrote:
// dont know if these are working for vehicles but it would be cool
ScanningRange = "60.0"
TransmitRange = "60.0"
That has to do with your minimap radar.
Scanning, is how far you can see, and transmit, I think is if allies are in that range of you, they will see what you do.
Re: random script line questions???
Posted: Sun Jan 13, 2008 11:21 am
by Eagle Eye
1z2x3c wrote:what do these do?
// ocean parameters
OceanEnable(0);
// dont know if these are working for vehicles but it would be cool
ScanningRange = "60.0"
TransmitRange = "60.0"
any ideas?
Where did you found those script lines?
Re: random script line questions???
Posted: Sun Jan 13, 2008 12:29 pm
by 1z2x3c
in the fx file:
// ocean parameters
OceanEnable(0);
in the cis_hover_mtt.odf file:
// dont know if these are working for vehicles but it would be cool
ScanningRange = "60.0"
TransmitRange = "60.0"
Re: random script line questions???
Posted: Sun Jan 13, 2008 1:03 pm
by authraw
The OceanEnable line has something to do with the waves seen in the Kamino level--if you check its .fx file, you will see that it is set to 1.
Re: random script line questions???
Posted: Sun Jan 13, 2008 1:03 pm
by SilvaDalek
You know when you open the map by pressing "m"? Well I guess it means that you can see a certian range on the map. Just a guess . . .
Re: random script line questions???
Posted: Sun Jan 13, 2008 3:06 pm
by Eagle Eye
1z2x3c wrote:in the fx file:
// ocean parameters
OceanEnable(0);
in the cis_hover_mtt.odf file:
// dont know if these are working for vehicles but it would be cool
ScanningRange = "60.0"
TransmitRange = "60.0"
Thanks