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Just some questions
Posted: Tue Mar 16, 2010 8:03 pm
by Epifire
Im building a Flack Towwer from the medal of honor series and putting it in BF 1.
Its pretty far off actually, but I need to know the steps in finnalizing it and exporting it to a BF 1. freindly format.
From there I should be able to run ZE just fine to arange my new level (Bespin Cloud Defences).
And by the way my program Im using, to do this in is Softimage XSI 6.0.
Re: Just some questions
Posted: Wed Mar 17, 2010 5:37 pm
by giftheck
You might do better asking here:
http://www.gametoast.com/forums/viewforum.php?f=36
Having never used XSI before, I cannot vouch for this, but I believe XSI 6 does not work with the Pandemic Modtool Addon.
Re: Just some questions
Posted: Wed Mar 17, 2010 7:38 pm
by Epifire
Than how can you use XSI 6.0 period.
I just got through finding and getting used to the 6.0, and now it wont put my files in to msh formatt.
This is indeed a great problem, how else on earth do you even build a model for BF 1.
I mean I have some pretty neat stuff to put in zero editor, and now this.
I only wish there was a good standard Modding program that worked in anything.
But thanks for the advice.
Re: Just some questions
Posted: Thu Mar 18, 2010 6:35 pm
by giftheck
XSI 5 and 4, I think, are the ones which work with Pandemic's modtool.
Re: Just some questions
Posted: Thu Mar 18, 2010 10:23 pm
by Maveritchell
ggctuk wrote:Having never used XSI before, I cannot vouch for this, but I believe XSI 6 does not work with the Pandemic Modtool Addon.
XSI 5 and 4, I think, are the ones which work with Pandemic's modtool.
Don't mislead him if you are unfamiliar with the software.
To the OP: please make sure to read through our 3D modeling forum. There are several avenues to get your models ingame with XSI (which is the preferred tool for SWBF-series models).
If you have access to a full version of XSI Foundation (demo or license - the latter is no longer available), then you can use Pandemic's
XSI Addon to enable mesh exporting, cloth editing, and flag manipulation. Only Foundation versions 4.2, 5.0, 5.1, and 5.11 will work with the XSI addon, and we do have all those (thirty-day) trial versions uploaded in Gametoast's download area.
If you are new to using XSI or are a beginner modeler, it is suggested that you simply use XSI Modtool (which is the free version of the XSI application). What you have is this application (or so it sounds). The Pandemic XSI addon does not work with this piece of software (in any version). With XSI Modtool you can use this community-developed piece of software:
http://www.gametoast.com/forums/viewtop ... 64&t=15082
...to export any static models into the mesh format. Its only limitations are that it cannot import models with bones or animations. Make sure you read through its tutorial before using it.
Posted: Thu Mar 18, 2010 11:02 pm
by Epifire
Thanks Maveritchell for the info, for a beginning Modder like myself your a great help.
And I do have the full demo version of the XSI 6.0, that you suggested to me back at Lucas Files. -Thanks Again Epifire.
Re: Just some questions
Posted: Fri Mar 19, 2010 1:40 pm
by giftheck
Maveritchell wrote:Don't mislead him if you are unfamiliar with the software.
I'm not unfamiliar with it, I just have never used it. In theory I know how to create a model, I've read all the documentation here on GameToast.
Re: Just some questions
Posted: Sun Mar 21, 2010 2:12 pm
by Epifire
I don't mean to keep going on and on about questions but I had one other request.
Like I said Im a beginning Modder so I need a descriptive guide with exact steps for preperation/exporting using XSI program 6.0.
You can never be to carefull right.