I've only recently begun playing Battlefront II, and have enjoyed it more than I expected. However, there's one thing that somewhat spoils that enjoyment: the "award" sniper rifle. I've taken a particular liking to playing as a sniper class, but whenever I achieve the Marksman medal and get awarded the "upgraded" weapon it causes considerable frustration. It doesn't feel like an upgrade at all. I'd like to be able to modify that one game asset to behave more like one might expect.
I've installed the official LucasArts modding tool, but it appears to take a pretty monolithic approach to modding and I really don't want to create an entire mod just for this one thing. Are there other more surgical tools or a means to use the LucasArts tool to do this that I haven't noticed?
Regarding the award sniper rifle, I poked around in the asset files included with the modding tool, and discovered this three-line snippet in one .odf file that seems to control one of the unexpected behaviors of this weapon:
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ZoomMin = "6.0"
ZoomMax = "6.0"
ZoomRate = "0.0"
This exists in a file for the award version of the weapon, but not at all in the standard one, leaving me to presume that default zoom values are defined somewhere else and these three statements in this file are overriding the defaults. At first glance and with only my limited modding skills, then, it looks like the limited zoom of this weapon could be cured simply by removing these three statements.
But how do I update the game with such a simple change without going through an overwrought process for creating an entire mod?