Look, mommy! I can fly SIDEWAYS! [Solved]

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

Moderator: Moderators

Post Reply
jedimoose32
Field Commander
Field Commander
Posts: 938
Joined: Thu Jan 24, 2008 12:41 am
Projects :: Engineering Degree
Location: The Flatlands of Canada

Look, mommy! I can fly SIDEWAYS! [Solved]

Post by jedimoose32 »

That's great, but my custom C-Wing starfighter isn't supposed to do that.
Thats the problem. I just finished it this morning, from scratch, after 3 hours of toil and trouble. Then I export, copy an odf off of Anakin's starfighter, tweak some hardpoint data, and munge! I play the game and there's the fighter, sitting sideways, so I think to myself: "I don't remember rotating that vehicle spawnpoint."
Then I hop in and immediately freak out.
Here's what I've tried:
  • rotating the vehicle in xsi
    perusing through the odf
    trying other odfs
    tweaking some hard points
Help?
Last edited by jedimoose32 on Tue Sep 16, 2008 10:27 pm, edited 1 time in total.
Caleb1117
2008 Most Original Avatar
Posts: 3096
Joined: Sun Aug 20, 2006 5:55 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set
Location: X-Fire: caleb1117 ಠ_ಠ

Re: Look, mommy! I can fly SIDEWAYS!

Post by Caleb1117 »

It must face along the Z-axis in XSI.
jedimoose32
Field Commander
Field Commander
Posts: 938
Joined: Thu Jan 24, 2008 12:41 am
Projects :: Engineering Degree
Location: The Flatlands of Canada

Re: Look, mommy! I can fly SIDEWAYS!

Post by jedimoose32 »

Caleb1117 wrote:It must face along the Z-axis in XSI.
okay i figured it was the dummyroot
let's give it a try...
edit: it worked, but some of the polygons got scrood up
edit 2: fixed, thx for help, nice avatar caleb, and please LOCK this topic
Post Reply