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Mundi's Voice has been found at last!

Posted: Fri Apr 14, 2006 8:57 pm
by xwingguy
SoundStreamProperties()
{
Name("hero_mundi_spawn");
Group("hero_vo");
Inherit("Hero_battle_chatter_template");
Stream("global_vo_slow");
SegmentList()
{
Segment("KACOM001", 200.0, 10.0, 3.0); // General Mundi, reporting for duty.
Segment("KACOM002", 200.0, 10.0, 3.0); // Ki Adi Mundi, ready to go.
}
}

SoundStreamProperties()
{
Name("hero_mundi_AcquiredTarget");
Group("hero_vo");
Inherit("Hero_battle_chatter_template");
Stream("global_vo_slow");
SegmentList()
{
Segment("KACOM003", 200.0, 10.0, 3.0); // Stand down or be destroyed!
Segment("KACOM004", 200.0, 10.0, 3.0); // The day is ours!
Segment("KACOM005", 200.0, 10.0, 3.0); // Their might is nothing compared to the Force.
Segment("KACOM006", 200.0, 10.0, 3.0); // Feel the living Force.
Segment("KACOM007", 200.0, 10.0, 3.0); // Follow me!
}
}

SoundStreamProperties()
{
Name("hero_mundi_KillingSpree4");
Group("hero_vo");
Inherit("Hero_battle_chatter_template");
Stream("global_vo_slow");
SegmentList()
{
Segment("KACOM008", 200.0, 10.0, 3.0); // Do not underestimate the power of the Force.
Segment("KACOM009", 200.0, 10.0, 3.0); // Victory is ours!
}
}

RE: Mundi

Posted: Fri Apr 14, 2006 9:49 pm
by DeathRow
Couldnt you edit it, so he says what you type?

RE: Mundi

Posted: Fri Apr 14, 2006 9:59 pm
by Narlie-Charlie
Cool, you should make a mod that gives him a voice on every level he is in.

Re: RE: Mundi

Posted: Fri Apr 14, 2006 10:42 pm
by -_-
ex2100 wrote:after 5 years of cold hard bloodful battling..... we have finally achieved victory.... dam you george bush
How's that got to do with this?

Good find btw.

RE: Re: RE: Mundi

Posted: Sat Apr 15, 2006 8:04 am
by Lead_Pilot
Strange why they didn't include it in the final version...but then again, I wonder the same thing about a lot of things left out, such as cockpit veiws. But then again, everything taken out has a reason for it. Nice find xwingguy!

RE: Re: RE: Re: RE: Re: RE: Mundi

Posted: Sat Apr 15, 2006 9:19 am
by Tuskenjedi
lay off ex. Besides xwing guy, u did absolutely awesome! All this time I thought I was just going deaf... :wink:

Re: Mundi's Voice has been found at last!

Posted: Sat Apr 15, 2006 12:15 pm
by Alex533
xwingguy wrote:Mundi's voice has been found!
Yes we found it lurking in the deep reaches of space.

RE: Re: Mundi

Posted: Sat Apr 15, 2006 1:12 pm
by ex2100
ok well if you are offended by a geroge bush joke then im sry, but it was a joke so i realy dont think we need to start trouble and it wasnt a rude joke because it wasnt inteaded for any of you, theres no need to argue so lets just get back on topic

xwingguy are you putting heroes in your map

RE: Re: Mundi

Posted: Sat Apr 15, 2006 1:40 pm
by xwingguy
No, I just posted this because I accidently stumbled upon it.

RE: Re: Mundi

Posted: Sat Apr 15, 2006 3:46 pm
by ex2100
o ok lol nice one

RE: Re: Mundi

Posted: Sat Apr 15, 2006 8:06 pm
by Captain_Mazda
If you play hero assault on Teancum's Dune Sea map, you'll hear Mundi say "follow me!"

:)

Re: RE: Re: Mundi

Posted: Sat Apr 15, 2006 8:40 pm
by yodaminch
Captain_Mazda wrote:If you play hero assault on Teancum's Dune Sea map, you'll hear Mundi say "follow me!"

:)
That's not Kenobi?

RE: Re: RE: Re: Mundi

Posted: Sat Apr 15, 2006 9:09 pm
by Captain_Mazda
Nope, 'tis Ki-Adi-Mundi.

Posted: Sat Apr 15, 2006 9:43 pm
by -_-
What's the difference :| They all sound the same to me, lol :wink:

Do those files work? :D

Re: Mundi's Voice has been found at last!

Posted: Sun Apr 16, 2006 3:48 pm
by busterkinkade
Alex533 wrote:
xwingguy wrote:Mundi's voice has been found!
Yes we found it lurking in the deep reaches of space.
That's impossible, there's no sound in space! Lol!