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Re: SWBF Series Model Showcase Thread v3.0
Posted: Fri Apr 17, 2009 7:04 pm
by Ping
GangsterJawa wrote:Dude, You
really need to get bored more often!

You should see some of the KOTOR models he made, then. Also, Gogie, it's good to hear from somebody who disappears then reappears every so often.

Re: SWBF Series Model Showcase Thread v3.0
Posted: Fri Apr 17, 2009 9:06 pm
by Blade
That's incredible, I always enjoy looking at your models.
(I especially love how much detail you put into the
interior of that model, with Darth Vader sitting there and such

)
Re: SWBF Series Model Showcase Thread v3.0
Posted: Fri Apr 17, 2009 9:55 pm
by Teancum
Gogie wrote:I got bored again.
Nice
*cough*DashRendarKthanks*cough*

Re: SWBF Series Model Showcase Thread v3.0
Posted: Fri Apr 17, 2009 10:06 pm
by redgroupclan
Does Gogie have an occupation for modeling?
Re: SWBF Series Model Showcase Thread v3.0
Posted: Fri Apr 17, 2009 11:20 pm
by Gogie
Teancum wrote:Gogie wrote:I got bored again.
Nice
*cough*DashRendarKthanks*cough*

sry Tean i've been a little busy lately.. ill get right on it
Does Gogie have an occupation for modeling?
nope just an over obsessive nerd, and a drop out lol/
Re: SWBF Series Model Showcase Thread v3.0
Posted: Sat Apr 18, 2009 1:13 pm
by redgroupclan
You defintely need to get a career for it.
LucasArts would love having another "over obsessive nerd." lol
Re: SWBF Series Model Showcase Thread v3.0
Posted: Wed Apr 22, 2009 11:56 pm
by Maveritchell
Simple model; wanted some practice working on my own textures:
Re: SWBF Series Model Showcase Thread v3.0
Posted: Thu Apr 23, 2009 12:55 am
by AQT
Wow, that's very nice. I like it quite a lot. If you ever release it I'll definately use it in my next version of platform-proof Tak Base.

Re: SWBF Series Model Showcase Thread v3.0
Posted: Fri Apr 24, 2009 5:58 pm
by VF501
Nice texture Mav, its a bit too mono-toned though. The textured in Paneling is really nice, but the physical edges of the model look to mismatched from the rendered clouds you used in the texture. I'd soften them up a little with scratch marks.
Make a new layer, set it to screen, at 20-30% opacity, then use a rough brush to do scratch detailing on edges and raised surfaces. Then for grunge/grime you could use a new layer set to normal at 30-50% opacity and a rough brush, then put grunge/grime in depressed areas where it would be likely to collect in.
Generic Large Government/Office Building- UV'ed, gonna start dismantling parts of a duplicate to make a destroyed version for the Fallout Mod.
And a Power Armor Update, this is the first full on character texture I've painted so its going kinda slow, just have to detail a few more parts and add some grunge/grime and paint/decals that you would find on armor.
Re: SWBF Series Model Showcase Thread v3.0
Posted: Fri Apr 24, 2009 6:10 pm
by Fluffy_the_ic
EPIC WIN. Seriously, you have major skill at texturing. Even if it's taking forever, it's still awesomesauce.
Re: SWBF Series Model Showcase Thread v3.0
Posted: Sat Apr 25, 2009 2:43 pm
by fai222
o.O You got some real talent at texturing! Do you use photoshop?
Re: SWBF Series Model Showcase Thread v3.0
Posted: Sat Apr 25, 2009 2:48 pm
by Maveritchell
fai222 wrote:o.O You got some real talent at texturing! Do you use photoshop?
It looks good, but most of the texture detail comes from baking an (occlusion?) map onto his texture (although there are some notable borders at edges on the chest). It might look nice to apply some sort of semitransparent gradient over the top to give it a more metallic sheen.
Re: SWBF Series Model Showcase Thread v3.0
Posted: Sat Apr 25, 2009 3:48 pm
by Grev
Very nice work!
Also, nice ship model Mav.
Re: SWBF Series Model Showcase Thread v3.0
Posted: Sun Apr 26, 2009 6:56 am
by ANDEWEGET
now my turn wiht my first face:
860 Tris
the face is 1 cube.
Re: SWBF Series Model Showcase Thread v3.0
Posted: Mon Apr 27, 2009 4:55 pm
by Thunder
render of a upcoming clone commando for secret projects
Re: SWBF Series Model Showcase Thread v3.0
Posted: Mon Apr 27, 2009 7:14 pm
by obiboba3po
ooh looks cool. (nice avatar thunder)
Re: SWBF Series Model Showcase Thread v3.0
Posted: Tue Apr 28, 2009 10:21 am
by DarthD.U.C.K.
*gasp*unecassery polys *gasp*
what does these toruses on the forearms mean?
Re: SWBF Series Model Showcase Thread v3.0
Posted: Tue Apr 28, 2009 5:10 pm
by Sky_216
Very simple model edit (two models actually): a different crashed LAAT. Pic is in mesh viewer, will post pic of it in XSI if necessary (assuming doesn't need wireframes sits an edited + imported model?):
Re: SWBF Series Model Showcase Thread v3.0
Posted: Tue Apr 28, 2009 7:32 pm
by ryukaji
The models I made out of boredom and I used as a POTD.
I think it looks better as a blender render rather than ingame. The stormtroopers are imported but the rest I did myself.
Re: SWBF Series Model Showcase Thread v3.0
Posted: Tue Apr 28, 2009 7:36 pm
by RogueKnight
xDDDDDD
Vader's Fist!
Nice band name!
*runs off to record new song for "Vaders Fist"*