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The Sniper Arena 1.0 (Fixed)

Posted: Wed Jun 06, 2007 8:08 pm
by SBF_Dann_Boeing
The Sniper Arena v1.0

Description From Old Topic:
A lot of people have been asking me to make a sniper map for them and i know a couple of the people in my clan wanted one so i decided to make one. It's called the Sniper Arena, it doesn't have crazy sides like my other maps but its a good fun classic type of map. there 3 different levels of sniping, 8 cps, and elevators (that work) that take you from one platform to the other.
What's New:
I've fixed all the bugs I know of and have come out with the complete version of this map, both eras work, the heroes have been changed to Stealth Units with Beam Rifle, Spy Rifle, and Mines.

Screens:
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Download Link

RE: The Sniper Arena

Posted: Wed Jun 06, 2007 8:26 pm
by wierd165
Cool! might DL later.

RE: The Sniper Arena

Posted: Wed Jun 06, 2007 8:35 pm
by Fusion
It reminds me of that Mario Kart: Double Dash Battle map. Which of course, would mean that I'd download it if I had a computer that could run BFII >>

Posted: Wed Jun 06, 2007 9:42 pm
by darth_eddy
lol u mean Block City?

Anyway, nice map, i love sniping and will DL later.

Posted: Wed Jun 06, 2007 10:55 pm
by Caleb1117
There was a SWBF1 map that looked JUST like the mario cart map, it was called Dude wheres my cart.
I'll download this, cause its small, and I like your maps.
Even though I'm a cruddy sniper, the bolt speed thows me off.

Posted: Thu Jun 07, 2007 1:00 am
by Karnage
Caleb1117 wrote:There was a SWBF1 map that looked JUST like the mario cart map, it was called Dude wheres my cart.
That map was awesome!!!! I'm definitely going to download this map. Sniping is my favorite thing to do. :D

Posted: Thu Jun 07, 2007 3:31 am
by lieutenantcoda
theres a problem with the elevator:

if the elevator comes down the bots just go in, they dont stop, they jus keep moving even when they hit the wall, and when the elevators go up, the bots glitch through.

also, heros with lightsabers won't do. a hero with assassin like properties maybe.

Republic hero:

Sev(with dc-17 sniper attachment), shadow trooper(with special sniper rifle with invisible bullets), clone assassin(if model is made, with wrist vibro blades) or a veteran sniper(made up character, jus add a pauldron and a blue visor to the original clone sharpshooter skin)

Cis hero:
IG-88 with sniper rifle(all i could think of now)

Imps hero:
not sure yet

N. Republic hero:
also not sure

Posted: Thu Jun 07, 2007 8:53 am
by Xavious
Imps hero:
not sure yet

N. Republic hero:
also not sure
Boba Fett for the Empire, a specialized Rebel commando for Rebels?

Posted: Thu Jun 07, 2007 11:28 am
by Moonwolf=SotG=
COlorful, will Dl it soon :D looks cool Dann.... :P

Posted: Thu Jun 07, 2007 11:52 am
by SBF_Dann_Boeing
i just wanted to keep this version without any modded sides or anything to keep it a classic type of thing. They're may be a future version of this but I can't make any promises at this point.

Posted: Thu Jun 07, 2007 7:32 pm
by DS_jawathehutt
Does it work in multiplayer? I could see some fun times if it did.

Posted: Thu Jun 07, 2007 7:45 pm
by SBF_Dann_Boeing
of course

Posted: Thu Jun 07, 2007 10:37 pm
by SBF_Dann_Boeing
ill come out with another version of this since i just found out gcw crashes >.<

remind me not to do a map in an hour again XD

We'll call this version a Beta

Posted: Fri Jun 08, 2007 10:29 am
by DS_jawathehutt
Is it intentional that the elevators are like an amusement park ride that takes you half way up, drops you causing health loss, takes you a little further up then slowly brings you down and then on the 3rd try, it takes you all the way up. And would it be possible for the elevator to stay up there for like 3 seconds, right now you have hardly any time to get off it.

Posted: Fri Jun 08, 2007 10:48 am
by Xavious
I die whenever I ride the elevators.

Posted: Fri Jun 08, 2007 11:58 am
by SBF_Dann_Boeing
the elevators work fine for me so i don't know how to fix that. And I will prolly make it stop for a little longer.

Posted: Fri Jun 08, 2007 8:12 pm
by AlexSecura
I dont have had any Problems with the Elevators.They work fine for me,too.Only at the Elevator at the Starting CP (CP2)i found a Problem.you can walk behind of him and fall throught the Map.
Image

Posted: Sat Jun 09, 2007 8:32 pm
by lieutenantcoda
i think that happens for all the elevators

Posted: Sat Jun 09, 2007 9:37 pm
by SBF_Dann_Boeing
The link is updated with the fixed version, and i fixed that bug u were talking about i think.

Posted: Mon Jun 11, 2007 12:04 am
by DS_jawathehutt
elevators work fine now, the only inconstancy I could find was that the heroes beam rifle was weaker than the non-hero snipers gun although that doesn't warrant making a new version just to fix it.