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Rotating Around a Point (I.E. Making a Helix.)

Posted: Tue Oct 20, 2009 7:52 pm
by Master_Ben
Hey Guys.

I'm making a building/skyscraper/tower thing, which is a quadruple helix. I Figured the Way I could do this would be to make 4 towers and rotate each subdivision around the point of origin the create a helix shape. However, I cannot, as every time I enter in the code to rotate, each tower rotates around its own centerpoint.

Any way to make everything rotate around one point (or another way to make a helix?)

Thanks in advance.

Re: Rotating Around a Point (I.E. Making a Helix.)

Posted: Tue Oct 20, 2009 7:56 pm
by Maveritchell
You'll want to merge them together to one model. Then you can either manipulate the model itself or - and this might be easier - create a lattice as a control object for your model twisting. Here is a pretty easy tutorial on just that:
http://www.moddb.com/forum/thread/making-a-twisted-tree

Re: Rotating Around a Point (I.E. Making a Helix.)

Posted: Tue Oct 20, 2009 7:59 pm
by Master_Ben
Wow, thanks so much!

The Irony is I actually had just used merge to make the tower, and then I completely forgot about it. :lol:
Lattices, Well, I'd just plain never heard of them :P

Again, Thanks.