Boras II: Stunt Course 3.0 RELEASED!

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

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Noob117

Re: Boras II: Stunt Course 3.0 RELEASED!

Post by Noob117 »

somethings wrong. i can't join any servers running the map and no one can join mine because after getting in... "incorrect password"

wtf? no passwords at all how does this happen?
=AOX=Durge
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Re: Boras II: Stunt Course 3.0 RELEASED!

Post by =AOX=Durge »

Again, I started a Boras Server:
Its called Boras 2
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Re: Boras II: Stunt Course 3.0 RELEASED!

Post by Thunder »

Durge could you put the server back up?
Noob117

Re: Boras II: Stunt Course 3.0 RELEASED!

Post by Noob117 »

make 1t dedicated
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Re: Boras II: Stunt Course 3.0 RELEASED!

Post by BloodMaster »

Thank you Dann! :bowdown:
Noob117

Re: Boras II: Stunt Course 3.0 RELEASED!

Post by Noob117 »

the house is 50% glitch. Version 4. Now. Poop?
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Re: Boras II: Stunt Course 3.0 RELEASED!

Post by Taivyx »

He said that v3.0 was going to be the final version
Noob117

Re: Boras II: Stunt Course 3.0 RELEASED!

Post by Noob117 »

in the words of some asmatic guy who looks like this: :vader2:

who didn't wear protection...

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!
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Re: Boras II: Stunt Course 3.0 RELEASED!

Post by SilvaDalek »

I hate 2 b the one 2 do this but . . .
whiny glitchy complainy thingy

1. Some of the weapons like the vibroblade, gungan laser thing, paintball nade apear next 2 the character randomly doing nothing but looking at u
2. While driving around in stunt pod if u go 2 high u randomly appear under map

but anyways it was an awsome map that i loved (perhaps fix the problems? :yes: )
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Re: Boras II: Stunt Course 3.0 RELEASED!

Post by Fingerfood »

That's the fun of mod maps! Glitches!

EDIT: For example,
there are glitches in the terrain (go through sharp inclines)
Going through objects
Floating weapons
Race mode errors(dying when more than half-way around the map and then respawning and crossing finish line still gets points)
huge secret area in cliffs
endless borders
height death (going up too high kills you)
Last edited by Fingerfood on Tue Dec 11, 2007 10:57 pm, edited 1 time in total.
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Re: Boras II: Stunt Course 3.0 RELEASED!

Post by SilvaDalek »

well 1 things for sure
That's the spirit!
(do i need to put up pix of the random custom weapon apearing thing?)
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Re: Boras II: Stunt Course 3.0 RELEASED!

Post by SilvaDalek »

going up 2 high just lobs u back down into the ground
less ure in the stunt speeder and u go wayyyyyyyyyy 2 high . . .
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Re: Boras II: Stunt Course 3.0 RELEASED!

Post by Fingerfood »

1. DO NOT DOUBLE POST! The Edit button is there for a reason...

2. If you get a jet unit, keep on jumping and jetting and eventually, you'll die.
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Re: Boras II: Stunt Course 3.0 RELEASED!

Post by SilvaDalek »

oops DP
oh well . . .
but anyway it does kill you when u fly high ^
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Re: Boras II: Stunt Course 3.0 RELEASED!

Post by SBF_Dann_Boeing »

rofl there has to be height barrier, and i already set it to something like 3000. Making it higher would overload map.

Also, i fixed that go through steep hills glitch to the best of my ability. It's mainly because of swbfII's glitchy design.

I mainly forgot to fix the floating weapon glitch, but its not that big a deal.

I'm happy with the way the map is now. 3.0 is the final version.
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Re: Boras II: Stunt Course 3.0 RELEASED!

Post by SilvaDalek »

awww no 4.0

but it was a great map to end Boras 2 :yes:
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Re: Boras II: Stunt Course 3.0 RELEASED!

Post by tsurugi13 »

Yay! This is actually the first map I ever dled! That was a while ago...
The 3.0 update is great! My only complaint is that there's no real fighting area.
Awesome map though! :bowdown: :thumbs:
Noob117

Re: Boras II: Stunt Course 3.0 RELEASED!

Post by Noob117 »

true. just maybe you could release the folder of the map with all the mungy stuff so sum1 can mod it
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Re: Boras II: Stunt Course 3.0 RELEASED!

Post by SBF_Dann_Boeing »

when i get some time, ill be uploading the mod assets for this, as well as re-uploading the realm of chaos assets that filefront deleted :|

I'll also be releasing the long-awaited assets of my failed map (do to i believe object overload) Madness Inc.
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