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Adding Health/Ammo Droids to Map [Solved]

Posted: Tue Jun 14, 2011 7:09 pm
by FighterRex
Hello everyone. Today I bring you what may be one of the noob-est questions ever, or maybe not. How do you add health/ammo droids to your map? I've searched everywhere and yet I can't find any guides or tutorials - not in the documentation, Fierfek's guide, other tutorials on swbffiles.com, or any posts on this site. It's probably simple, but I have no clue how...

Re: Health/Ammo

Posted: Tue Jun 14, 2011 7:13 pm
by sim-al2
The odfs for them are under data_***\Common\odfs. They are called "com_item_healthrecharge.odf" and "com_item_weaponrecharge.odf". Not exactly the first place I looked either... :x Hope that helps! :D

Re: Health/Ammo

Posted: Tue Jun 14, 2011 7:18 pm
by AQT
Health and ammo droids are just regular objects, and they should be placed just like regular objects. In ZE's Object mode, browse to the data_***\Common\odfs folder; you don't need to copy these objects' files to your own world's MSH and ODF folders.

Re: Adding Health/Ammo Droids to Map

Posted: Tue Jun 14, 2011 7:20 pm
by FighterRex
Okay, thanks! I was looking through the assets folder... :cpu:

Edit: One more question, since they're already in the data_*** directory, do I still have to move them to my data_***\Wolds\***\world1\odf folder?

Re: Adding Health/Ammo Droids to Map

Posted: Tue Jun 14, 2011 7:26 pm
by CalvaryCptMike
Nope.

Re: Adding Health/Ammo Droids to Map

Posted: Tue Jun 14, 2011 7:32 pm
by AQT
FighterRex wrote:Edit: One more question, since they're already in the data_*** directory, do I still have to move them to my data_***\Wolds\***\world1\odf folder?
AQT wrote:you don't need to copy these objects' files to your own world's MSH and ODF folders.
And please use more descriptive topic titles next time.