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Posted: Mon Mar 06, 2006 2:55 pm
by Guest
Stager00
I killed 12 bombers, 1, gunship, 1 trifighter and 1 fighter. Why bombers more fighters? This is not true :P

Imho: remove Laat and cis bomber :roll: on next version

Posted: Mon Mar 06, 2006 2:57 pm
by Stager00
Thanks for the feedback. The next version Ill balance out the flyers more.

Posted: Mon Mar 06, 2006 3:08 pm
by Guest
Stager00
:)
When you will release next version? And what with auto-turrets?

Posted: Mon Mar 06, 2006 3:15 pm
by Stager00
Likely a bug-free version tomorrow or next day. By turrets I just mean Ill have them all functional and controllable in next release. Also adding some CIS droid control ships.

Posted: Mon Mar 06, 2006 3:23 pm
by Guest
Stager00
Good luck:)
can you add more ships?

Posted: Mon Mar 06, 2006 4:17 pm
by Jawa_Killer
JK514

i wont tell because i think you gonna ask them private or will spam them with hope mails.....sry to be so rude

Posted: Mon Mar 06, 2006 4:25 pm
by Guest
Jawa_Killer
:oops: eh :oops:

Posted: Mon Mar 06, 2006 4:27 pm
by valiant
Man, u r da bomb! the first space map EVER released for coruscant! nice dude.

Posted: Mon Mar 06, 2006 4:53 pm
by SWShellhound
do you have a link to your download besides save files
save files doesnt work for me and a few others.
If you coud post the link that would be helpful, thanks

Posted: Mon Mar 06, 2006 5:45 pm
by RevanSithLord
Umm, all's ya do is remove the [savefile] part from the name. Or did you do that already?

Posted: Tue Mar 07, 2006 1:09 am
by Stager00
Valiant:

Thank you. I'm glad you like it. I'll be releasing a greatly improved version within a few days.

Posted: Wed Mar 08, 2006 1:52 am
by ShadowAssassin25
I don't know if this is a problem but..... yeh......

Image

Posted: Wed Mar 08, 2006 2:03 am
by Jessicka
I love this map, it really captures the feel of the film and a frantic space battle... and yeah landing on the ships, I noticed that too tonight.

Posted: Wed Mar 08, 2006 7:38 am
by SWShellhound
best hero battle ever, because it looks exactly like episode 3
I should try the landing thing i could run over and plant time on the targets lol

Posted: Wed Mar 08, 2006 2:16 pm
by ethannet
Totally awesome map!!! Better than the shipped space maps! Though I would recommend spawning more Eta-2s... they are my favorite ship, but other than that, this is the BEST!!!!!!!!!!! :D

Posted: Wed Mar 08, 2006 4:27 pm
by SWShellhound
ethannet wrote:Totally awesome map!!! Better than the shipped space maps! :D
the shipped maps were junky, all the same layout, mabye a different amount of frigats but that was it,



this map is just awsome, though the bots suck lol

Posted: Wed Mar 08, 2006 4:55 pm
by CovertSniper
For some reason, one of the files is corrupted, and I can't play it. It goes to the spawn menu, but there are no command posts. :cry:

Off Topic
Welcome to the forums Jessicka! :D

Posted: Wed Mar 08, 2006 6:18 pm
by Jessicka
thanks CovertSniper! This is a great map, hope you get it working. I'd send it through YM if I knew you, even though it's not my map to send.

Posted: Fri Mar 17, 2006 2:21 pm
by Kyross
Yei, hallo.

Sounds interesting, but I was poking around the space template the other night. Flyable cap ships will just never happen, unless you can get the pieces merged into one model, in which case it will blink out of existence at certain angles and distaances(the new engine doesn't seem to take to massive objects too well).

Good luck, ye'll need it. I tried to whip something up real quick(Federation gunship being broadsided by twin Venators) but all those tiny components drove me nuts. I did start on a set of space skins, I may release those.

Just imagine destroyable shields causing explosive vacuum when disposed of. It would practically be a necessity.

Posted: Fri Mar 24, 2006 4:50 am
by Jessicka
Hey Stager, are you ever going to finish this one, I really liked it. After your last map you might be planning to redo it altogether but keep the action, I still enjoy this beta.