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Oversized rifle now invisible
Posted: Thu Dec 06, 2007 5:19 pm
by NullCommando
Ok, so I downloaded the fixed version of the JKA Model Converted By: Parchida Wazmol69 and Rekubot.
But is huge! Take a look at the pic:
Is there a way to fix this?
Because it worked with another map..
Re: Oversized rifle
Posted: Thu Dec 06, 2007 5:28 pm
by MandeRek
In the weapon odf, add a line called :
GeometryScale = 0.5
Then in the msh option (whatever_the_rifleiscalled.msh.option) and after all the text, add
-scale 0.5
0.5 is half, so that would be right. I think this workes, please try!
Re: Oversized rifle
Posted: Thu Dec 06, 2007 5:37 pm
by NullCommando
Um, option? the rifle came with a .msh, no .msh.option does it count the same?
Re: Oversized rifle
Posted: Thu Dec 06, 2007 5:39 pm
by MandeRek
Uhm...mayve just open notepad, write down:
-scale 0.5
and save as 'mshname'.msh.option Don't forget to add line in odf as well, just give this a try once

Re: Oversized rifle
Posted: Thu Dec 06, 2007 5:47 pm
by NullCommando
Well it didn't work =/ Could someone help please?
Re: Oversized rifle
Posted: Thu Dec 06, 2007 5:55 pm
by MandeRek
Are you sure it option has the correct name, and the odf has the correct line? Because for some reason i do not understand why it won't work! Also you could ask wazmol, just pm him
Re: Oversized rifle
Posted: Thu Dec 06, 2007 5:57 pm
by NullCommando
I will cause now the rifle is invisible!
Re: Oversized rifle
Posted: Thu Dec 06, 2007 5:58 pm
by wazmol
sorry it was rekubot who made the final version, try him...
Re: Oversized rifle
Posted: Thu Dec 06, 2007 6:01 pm
by MandeRek
NullCommando wrote:I will cause now the rifle is invisible!
Okay, that has never happened to me in some sort of strange way... I scale everything! This is the point where scaling with this manner ruins my thrust
But wazmol is right, just try Rekubot and he'll have some sort of solution
Edit/Add: Btw, the rifle it is now (huge) would make some sort of great rocket launcher i guess!!!

Re: Oversized rifle
Posted: Thu Dec 06, 2007 6:04 pm
by NullCommando
lol Your right, it could be a cumbersome heavy shoulder mounted rifle
Re: Oversized rifle
Posted: Thu Dec 06, 2007 6:09 pm
by MandeRek
Nice find NullCommando! {{off-topic: read your Geonosis topic}}
Re: Oversized rifle
Posted: Thu Dec 06, 2007 6:09 pm
by The_Emperor
the msh.option method should work, you must be doing something wrong
Re: Oversized rifle
Posted: Thu Dec 06, 2007 6:14 pm
by MandeRek
The_Emperor; je hebt helemaal gelijk gast!! Okay sorry i just know he's dutch

I mean he's right. Make sure you have a weapon msh called "
.....".msh and then the option file should be "
......msh" Make sure the GeometryScale line is under the GeometryName part in the odf
Re: Oversized rifle
Posted: Thu Dec 06, 2007 6:17 pm
by NullCommando
Now you tell me lol
Make sure the GeometryScale line is under the GeometryName part in the odf
Put it in wrong line lol
Re: Oversized rifle
Posted: Thu Dec 06, 2007 6:18 pm
by MandeRek
What, i don't understand that... Did you do something wrong?
Re: Oversized rifle
Posted: Thu Dec 06, 2007 6:21 pm
by NullCommando
I had put the scale in wrong line lol
Re: Oversized rifle
Posted: Thu Dec 06, 2007 6:23 pm
by MandeRek
So, is it working now? I hope so! Also add the huge rifle as rocket launcher

Re: Oversized rifle
Posted: Thu Dec 06, 2007 6:27 pm
by NullCommando
Not working.. Still invisible..
Re: Oversized rifle
Posted: Thu Dec 06, 2007 6:30 pm
by MandeRek
I'm really sorry but you MUST do something wrong. Search for a topic in which Caleb explains me how it works... It's about a Ki Adi Mundi msh i thought... There it's more descriptive
Re: Oversized rifle
Posted: Thu Dec 06, 2007 6:31 pm
by The_Emperor
Odd.. Post the msh.option and the odf. I won't reply though, Imma get some sleep

Early train to catch tomorrow.
Maybe MandeRek'll see what's wrong

Als jij ook nie gaat slapen dan he
