Below is an excerpt from bfront.log:
Message Severity: 3
.\source\VehicleSpawn.cpp(121)
Vehicle spawn missing command post "CP8Control"
Message Severity: 2
.\source\EntityHover.cpp(3051)
Unable to build EntityHover
I have quadruple checked for typos, placement, etc. It won't spawn a single vehicle (20 total over 8 CP's).
Is this one of those go back and start again errors, or is there something else I could be missing? BTW, .lua file has memory pool for 30 hovers.
Jetsi
No Vehicles
Moderator: Moderators
-
Jetsi
-
-_-
- Gametoast Staff

- Posts: 2678
- Joined: Sat May 07, 2005 1:22 pm
-
Astute
- Rebel Colonel

- Posts: 566
- Joined: Tue Apr 12, 2005 7:03 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
You sure about that, i'm pretty sure you can spawn vehicles without a CP. From the look of his logs, the vehicle is looking for a control zone that doesn't exist. Take out the control zone name at the top and it should fix it. If it doesn't fix the build problem, i suggest checking the LUA again for typos, or checking your spawns for missplaced info.
