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CW Late Demonstration
Posted: Fri Apr 19, 2013 4:43 pm
by Nedarb7
I've been working on a mod called Clone Wars Expansion for quite a while and
now that I'm working on BFU I don't spend so much time on it, so I decided to
create two demos, one for the Clone Wars Late game mode and one for the
Clone Wars Early demo. They will take place on Utapau (for Late) and Kamino
(for Early). Now this is obviously the Late demo (if you read the topic name),
so on to the details.
Sides:
REP - Clone Trooper, Assault Trooper, Airborne Trooper
CIS - Battledroid, Droideka, Super Battledroid
Specialized gameplay:
Imitates the scene when the clones drop from the.... You know, how about
I leave it as a surprise

.
GameMode Script:
Reach 180 pts as a team when 1 kill = 2 team pts
Images:
Link (fixed):
CLICK
Readme:
Re: CW Late Demonstration
Posted: Fri Apr 19, 2013 4:52 pm
by Ant
Awesome! I'm glad some people are finally releasing mini mods/demos...they are just so cute!

Can't wait to try it out. Expect gameplay of it soon

Re: CW Late Demonstration
Posted: Fri Apr 19, 2013 5:06 pm
by DarthSolous
DLed.

Re: CW Late Demonstration
Posted: Fri Apr 19, 2013 5:43 pm
by Zapattack1234
nice work nebarb it looks great
Re: CW Late Demonstration
Posted: Fri Apr 19, 2013 8:02 pm
by Nedarb7
Thanks!

Glad you guys like it!
Re: CW Late Demonstration
Posted: Sat Apr 20, 2013 5:48 am
by CommanderCody
Looks really good sir

Re: CW Late Demonstration
Posted: Sat Apr 20, 2013 4:44 pm
by Nedarb7
Thank you Cody, now lets get a move on, we've got a battle to win here!

Re: CW Late Demonstration
Posted: Sun Apr 21, 2013 12:37 am
by DarthSolous

RotS reference ftw.
Re: CW Late Demonstration
Posted: Sun Apr 21, 2013 10:38 am
by Cleb
Played it, it was pretty cool, though it would have been cool with gunships... Well, I guess this is a demo, so... All in all it was very intense and fun

Re: CW Late Demonstration
Posted: Sun Apr 21, 2013 10:14 pm
by Nedarb7
Cleb wrote:Played it, it was pretty cool, though it would have been cool with gunships... Well, I guess this is a demo, so... All in all it was very intense and fun

Thanks, I was trying to add gunships but it didn't turn out so well

.
Re: CW Late Demonstration
Posted: Mon Apr 22, 2013 1:24 am
by DarthSolous
You see them when they're continually ferrying troops into each level.
Re: CW Late Demonstration
Posted: Mon Apr 22, 2013 3:06 pm
by Cleb
In the movie, as DarthSolous said, gunships are in the background the whole time, shooting at the CIS. All you need to do to get gunships in the map (if you are able to edit the map) is place them as a prop or a vehicle spawn and animate them. If you want them to shoot, maybe this will help:
forums/viewtopic.php?f=27&t=28425 
Re: CW Late Demonstration
Posted: Mon Apr 22, 2013 3:33 pm
by Nedarb7
Okay, I remember the gunships now
Cleb wrote:All you need to do to get gunships in the map (if you are able to edit the map) is place them as a prop or a vehicle spawn and animate them. If you want them to shoot, maybe this will help:
forums/viewtopic.php?f=27&t=28425 
Thanks, but I don't think I'll be adding gunships

Always good for future reference though!
Re: CW Late Demonstration
Posted: Mon Apr 22, 2013 3:55 pm
by Ant
0827ANT1'S RATING:
FunFactor: 9.5/10
Quality: 9/10
Critical Reviews: 5/5
OVERALL RATING: 9.4/10 (Great)
llllllllllllllllllllllllllllllllllllllllllllllllll
Overview: Okay, I really enjoyed this mod, it was a quite awesome demo. Since it's a demo, my expectations were lowered, but this mod exceeded in above expectations. The classes are really cool, the Clonetrooper just needs a tad more work. I really enjoyed it, as with spawning in a new area, it was very climatic. However, I think you could have added heroes. Also, one more class that was unlockable would be nice. And since the mod had only 3 classes per side, you can't really screw up making them look crappy, unlike a giant mod with tons of classes, where they spend a little time on each class. Due to all these pros and cons, it's one of the best "mods" I ever seen due to it being so simple, allowing it to be well polished and fun.
NOTE: Expect gameplay of it soon 
Re: CW Late Demonstration
Posted: Mon Apr 22, 2013 3:59 pm
by Cleb
Nedarb7 wrote:Okay, I remember the gunships now
Cleb wrote:All you need to do to get gunships in the map (if you are able to edit the map) is place them as a prop or a vehicle spawn and animate them. If you want them to shoot, maybe this will help:
forums/viewtopic.php?f=27&t=28425 
Thanks, but I don't think I'll be adding gunships

Always good for future reference though!
Ok, I'm fine with that, gunships are my favorite ship and I can't just pass up a chance to see them

so I was just wondering.

Re: CW Late Demonstration
Posted: Mon Apr 22, 2013 7:20 pm
by Nedarb7
Ant wrote:0827ANT1'S RATING:
FunFactor: 9.5/10
Quality: 9/10
Critical Reviews: 5/5
OVERALL RATING: 9.4/10 (Great)
llllllllllllllllllllllllllllllllllllllllllllllllll
Overview: Okay, I really enjoyed this mod, it was a quite awesome demo. Since it's a demo, my expectations were lowered, but this mod exceeded in above expectations. The classes are really cool, the Clonetrooper just needs a tad more work. I really enjoyed it, as with spawning in a new area, it was very climatic. However, I think you could have added heroes. Also, one more class that was unlockable would be nice. And since the mod had only 3 classes per side, you can't really screw up making them look crappy, unlike a giant mod with tons of classes, where they spend a little time on each class. Due to all these pros and cons, it's one of the best "mods" I ever seen due to it being so simple, allowing it to be well polished and fun.
NOTE: Expect gameplay of it soon 
Wow, thanks Ant!

. I'm glad you like it!
Cleb wrote:Ok, I'm fine with that, gunships are my favorite ship and I can't just pass up a chance to see them

so I was just wondering.


I see. Thanks for the suggestion anyways!
Re: CW Late Demonstration
Posted: Wed May 01, 2013 6:16 pm
by Ant
Re: CW Late Demonstration
Posted: Thu May 02, 2013 1:36 pm
by Nedarb7
Thanks Ant!

I found a little buggy, you may have noticed the first loadscreen flashes into
a custom one at the last second. Uploading a fixed version.
-EDIT-
The Loadscreen bug has been fixed
Re: CW Late Demonstration
Posted: Fri Jul 19, 2013 8:44 pm
by kitfisto15678
I tried this out and I like the new sides and quick match. I look forward to the mod!
My only suggestion would be to maybe have AI only heroes that fight in the battle. That could make it interesting.

Re: CW Late Demonstration
Posted: Mon Jul 22, 2013 9:10 pm
by Nedarb7
Thanks for the feed back, hopefully I can release the early demo very soon
