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Map Crash... Again... (SOLVED)

Posted: Sun Apr 13, 2008 2:13 pm
by Blade
Hey, sorry for all my stupidity lately, but I've encountered a rather serious problem

For some reason, as soon as my map loads, probably after about 2 seconds, the game simply crashes... every time.

I've tried doing a regular clean, I've tried doing a manual clean, nothing changed...

I also got no errors, just a ton of warnings. I can post my error log if it's needed.


never mind... i definately just had something in the odf wrong, thanks for attempted help :D

Re: Map Crash... Again...

Posted: Sun Apr 13, 2008 2:29 pm
by ryukaji
so only warnings in munge?
What about your error log?

Re: Map Crash... Again...

Posted: Sun Apr 13, 2008 2:31 pm
by Aman/Pinguin
We need your Bfront2 log.

Re: Map Crash... Again...

Posted: Sun Apr 13, 2008 2:38 pm
by Blade
Do you need the whole error log? Cuz it won't all fit... however, these are the lines i think are probably relevant
Hidden/Spoiler:
Message Severity: 2
.\Source\SoldierAnimatorClass.cpp(2035)
Can't find (POSSIBLY unused) soldier animation grevious_sabre_thrown_restfrontsoft(_upper)


Message Severity: 2
.\Source\SoldierAnimatorClass.cpp(2035)
Can't find (POSSIBLY unused) soldier animation grevious_sabre_thrown_restfrontsoft(_lower)


Message Severity: 2
.\Source\SoldierAnimatorClass.cpp(2035)
Can't find (POSSIBLY unused) soldier animation grevious_sabre_thrown_restbacksoft(_upper)


Message Severity: 2
.\Source\SoldierAnimatorClass.cpp(2035)
Can't find (POSSIBLY unused) soldier animation grevious_sabre_thrown_restbacksoft(_lower)


Message Severity: 2
.\Source\SoldierAnimatorClass.cpp(2035)
Can't find (POSSIBLY unused) soldier animation grevious_sabre_stand_death_forward(_upper)


Message Severity: 2
.\Source\SoldierAnimatorClass.cpp(2035)
Can't find (POSSIBLY unused) soldier animation grevious_sabre_stand_death_forward(_lower)


Message Severity: 2
.\Source\SoldierAnimatorClass.cpp(2035)
Can't find (POSSIBLY unused) soldier animation grevious_sabre_stand_death_backward(_upper)


Message Severity: 2
.\Source\SoldierAnimatorClass.cpp(2035)
Can't find (POSSIBLY unused) soldier animation grevious_sabre_stand_death_backward(_lower)


Message Severity: 2
.\Source\SoldierAnimatorClass.cpp(2035)
Can't find (POSSIBLY unused) soldier animation grevious_sabre_stand_death_left(_upper)


Message Severity: 2
.\Source\SoldierAnimatorClass.cpp(2035)
Can't find (POSSIBLY unused) soldier animation grevious_sabre_stand_death_left(_lower)


Message Severity: 2
.\Source\SoldierAnimatorClass.cpp(2035)
Can't find (POSSIBLY unused) soldier animation grevious_sabre_stand_death_right(_upper)


Message Severity: 2
.\Source\SoldierAnimatorClass.cpp(2035)
Can't find (POSSIBLY unused) soldier animation grevious_sabre_stand_death_right(_lower)


Message Severity: 2
.\Source\SoldierAnimatorClass.cpp(2062)
Can't find (POSSIBLY unused) soldier animation grevious_sabre_choking
EDIT: I found a severity 3 error: it says that I put something in the odf for a weapon wrong. I fixed it, and I'm seeing if it works now.