Autodesk 2014
Moderator: Moderators
-
noMatt
- 2nd Lieutenant

- Posts: 398
- Joined: Sun Mar 10, 2013 12:30 pm
- Projects :: The Map has no name so see alpha
- xbox live or psn: No gamertag set
- Location: Germaneeee
- Contact:
Autodesk 2014
The 2014 products for students are now available on http://students.autodesk.com
- minilogoguy18
- Master Bounty Hunter

- Posts: 1512
- Joined: Wed Nov 09, 2005 11:12 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: Autodesk 2014
Mod Tool is really all you need and would make it easier for asset transfer amongst modders if everyone just used 1 version. Besides, Autodesk hasn't really made any amazing updates in some time, 3ds max suffers pretty bad as well, the viewport performance in Max is terrible. Maya seems to be all they care about, this monopoly has severely slowed the development of Softimage and 3ds Max.
-
noMatt
- 2nd Lieutenant

- Posts: 398
- Joined: Sun Mar 10, 2013 12:30 pm
- Projects :: The Map has no name so see alpha
- xbox live or psn: No gamertag set
- Location: Germaneeee
- Contact:
Re: Autodesk 2014
The Problem is it is good for autodesk to just have one tool. blender is nice but nothing for professionals and Softimage an maya are both owned by autodesk. So if this two products get useless because they arent updated, they only have to update 1 product and no one can concurate with them
