Space CPs [Solved]
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- daniel
- Master Sergeant

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- Joined: Sun Mar 22, 2009 12:21 pm
Space CPs [Solved]
hi ,
can someone tell me if it is possible to make more than one commandpost (one in which can actually spawn) per side in a space map and if yes how?
-thx
can someone tell me if it is possible to make more than one commandpost (one in which can actually spawn) per side in a space map and if yes how?
-thx
- Fiodis
- Master of the Force

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- Projects :: Rannoch + Tientia + Tools Programming
Re: space CPs
It is possible. Check the FAQ thread and the Getting Started Space .doc.
- daniel
- Master Sergeant

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- Joined: Sun Mar 22, 2009 12:21 pm
Re: space CPs
well, in the getting started space doc it says nothing about making extra fully functional cps...the getting started stuff only says how to do it on ground maps....and also in the FAQ there's nothing about how to do this ...are you sure this is possible ?..bacause i can't find anything in the space lua.-files which is simillar to the normal lua files -
- Maveritchell
- Jedi Admin

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Re: space CPs
They may seem a little different at first, but functionally they are no different, and neither is setting up CPs in space versus CPs on land. Space maps are the same as land maps; they're just bigger and they don't have terrain.daniel wrote:well, in the getting started space doc it says nothing about making extra fully functional cps...the getting started stuff only says how to do it on ground maps....and also in the FAQ there's nothing about how to do this ...are you sure this is possible ?..bacause i can't find anything in the space lua.-files which is simillar to the normal lua files -
- daniel
- Master Sergeant

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Re: space CPs
well i meant that the space lua files are pretty different from the normal land-lua files..there are no entries for CPs in the space lua files.
- Maveritchell
- Jedi Admin

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Re: space CPs
There are no entries for CPs in hero assault, CTF, hunt, campaign, or any other non-conquest .luas either. Setting up CPs to spawn from is not inextricably bound to doing something in a .lua file.daniel wrote:well i meant that the space lua files are pretty different from the normal land-lua files..there are no entries for CPs in the space lua files.
- daniel
- Master Sergeant

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- Joined: Sun Mar 22, 2009 12:21 pm
Re: space CPs
well but did put new CPs ,and the corresponding regions ,paths and all in my map in ZE and DIDN'T change anything in the lua files ..the cps showed up in the game , but i couldn't spawn there .
- Maveritchell
- Jedi Admin

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Re: space CPs
Were the CPs assigned to a team? Could you not physically spawn there or you just spawned and died?daniel wrote:well but did put new CPs ,and the corresponding regions ,paths and all in my map in ZE and DIDN'T change anything in the lua files ..the cps showed up in the game , but i couldn't spawn there .
- Fiodis
- Master of the Force

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Re: space CPs
Did you double check to make sure the paths were named properly and properly referenced in the CP's Instance Properties box?
- daniel
- Master Sergeant

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Re: space CPs
yes they were assigned to a team and i was physically not able to spawn there.
- Maveritchell
- Jedi Admin

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Re: space CPs
Is this in Modtool or in the actual game?daniel wrote:yes they were assigned to a team and i was physically not able to spawn there.
- Fiodis
- Master of the Force

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Re: space CPs
Fiodis wrote:Did you double check to make sure the paths were named properly and properly referenced in the CP's Instance Properties box?
And were you able to select it?
And what is your error log regarding this?
- daniel
- Master Sergeant

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- Joined: Sun Mar 22, 2009 12:21 pm
Re: space CPs
ok forget it
..i figured out how it works..thx anyway
