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Multiple Force Powers

Posted: Tue Jul 25, 2006 6:26 pm
by Guest
Hello, its Arty again! So, I've seen in the Battlefront 1 conversion pack and many other maps/mods that Characters have multiple Force powers or weapons. I'm wandering if I could give Darth Maul, force choke and force lightning, but keep the other force powers. Post only about what I have too do, and not just "It takes alot of practice and scripting skills." (Sorry, Teancum. I was looking for a more reasonible answer. :oops: )

Thanks if you help, Arty :wink: -

RE: Multiple Force Powers

Posted: Tue Jul 25, 2006 6:34 pm
by xwingguy
A character can only have a total of 3 secondary weapons so you can only have up to 3 force powers.

I don't anything about the conversion pack though.

RE: Multiple Force Powers

Posted: Tue Jul 25, 2006 6:45 pm
by Guest
Thank you xwingguy but do you know if you could set another force power as a first weapon?

RE: Multiple Force Powers

Posted: Tue Jul 25, 2006 7:02 pm
by xwingguy
you can't because jedi controls (any character with a melee weapon) has no button for switching the primary weapon.

RE: Multiple Force Powers

Posted: Tue Jul 25, 2006 8:10 pm
by Guest
O ok I understand now. I atleast wanna give him force choke though. You know how to do that?

RE: Multiple Force Powers

Posted: Tue Jul 25, 2006 8:56 pm
by xwingguy
Just copy it from sidious and call it WEAPONSECTION = 4

(instead of whatever number it was in sidious's odf.)

RE: Multiple Force Powers

Posted: Tue Jul 25, 2006 11:03 pm
by t551
Wait, I thought that melee characters could have more than one primary weapon, as long as the saber is not the first weapon. The character would lose jedi jump, though.

Re: RE: Multiple Force Powers

Posted: Tue Jul 25, 2006 11:13 pm
by [RDH]Zerted
xwingguy wrote:A character can only have a total of 3 secondary weapons...
A unit in the game can have 8 weapons: 4 primary and 4 secondary weapons.