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Spin Explosions? [Solved]

Posted: Fri Aug 19, 2011 4:57 pm
by jdee/barc
HOw do you set up a spin explosion for a BF1 fighter, like the Cloud Car on Bespin Platforms that dies but doesn't explode until making contact with an object (the model just kind of falls down, spinning slightly until it hits the ground or platforms..

Re: Spin Explosions?

Posted: Fri Aug 19, 2011 5:19 pm
by THEWULFMAN
I'm pretty vehicles without chunks set up spin out of control, rather than explode. My harrier jet did that before I set chunks up for it.

Re: Spin Explosions?

Posted: Fri Aug 19, 2011 5:34 pm
by Darth_Spiderpig
Same with my Sheathipede. :yes:

Re: Spin Explosions?

Posted: Fri Aug 19, 2011 6:14 pm
by Ginev
Its very simple.Use the Geo Fighter odf.Only change the Geometry Model with your one and the guns if you have your own.That should work.The Geonosian fighter fall the same way like the cloudcar. :)

Edit:If you have played my Peragus space map there all my fighters fall down and explode when they hit the invisible ground on the map.I use for this the geonosian fighter odf.

Re: Spin Explosions?

Posted: Fri Aug 19, 2011 6:18 pm
by THEWULFMAN
If you notice, the Cloud Cars and Geonosian fighters do not have chunks set up.

Re: Spin Explosions?

Posted: Fri Aug 19, 2011 6:24 pm
by jdee/barc
it works.


this is going to be fun.

Re: Spin Explosions? (SOLVED)

Posted: Fri Aug 19, 2011 10:07 pm
by Ty294
Aha! I was always wondering how to do that!