Argh, Another Crash
Posted: Sat Apr 19, 2008 1:36 pm
I'm actually rather proud of myself that I haven't had to post about any crash-related things in what, 4 days?
.
But I got another one. Ok, scenario, I make a few minor adjustments in ZeroEdit, i.e. I added another "teleport" (I already had 2 working ones) and I change some of the color and height of the map. I munge, it crashes as soon as I spawn and try to turn my character. Nothing new in the Bfront2 error log. Munge log had some about not reading the .lua, but when I undid the changes I made to the lua, it still crashed. I undid everything in zeroedit that I changed ("teleports," lighting back to default, and height and painting back to the way it was before I changed). I remunge, and it STILL crashes, however, there's no Errors in the munge log, and still nothing in the Bfront2 error log. I tried a normal clean, I tried a manual clean, nothing has helped at all. I can post whatever logs you need, just I seriously need help!
Thanks for help in advance
-Blade
But I got another one. Ok, scenario, I make a few minor adjustments in ZeroEdit, i.e. I added another "teleport" (I already had 2 working ones) and I change some of the color and height of the map. I munge, it crashes as soon as I spawn and try to turn my character. Nothing new in the Bfront2 error log. Munge log had some about not reading the .lua, but when I undid the changes I made to the lua, it still crashed. I undid everything in zeroedit that I changed ("teleports," lighting back to default, and height and painting back to the way it was before I changed). I remunge, and it STILL crashes, however, there's no Errors in the munge log, and still nothing in the Bfront2 error log. I tried a normal clean, I tried a manual clean, nothing has helped at all. I can post whatever logs you need, just I seriously need help!
Thanks for help in advance
-Blade