Shields and two health types.
Posted: Tue Feb 13, 2007 4:07 am
Is adding a shield the only way to give a unit two health types?
Here is what I am trying to do: I wanted to make the armor on the empire troopers actually do something. so I have added a shield that recharges equal to the damage reduction, problem is I do not want them to show up as shielded and I do not want the shield effect when they are hit.
any ideas?
Here is what I am trying to do: I wanted to make the armor on the empire troopers actually do something. so I have added a shield that recharges equal to the damage reduction, problem is I do not want them to show up as shielded and I do not want the shield effect when they are hit.
any ideas?