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Error log [Solved]
Posted: Sat Apr 11, 2015 7:12 am
by DrDrSheldonLeeCooper
Hey I hexedited a unit to have more skins for one unit.
But now I get this error :
Re: Error log
Posted: Sat Apr 11, 2015 7:59 am
by Teancum
Two things:
1. Please be more descriptive in your topic title. "Error log" doesn't help us much when looking for topics to help with.
2. Did you have errors during the munge? I'm guessing you did. Warnings are OK, but if you have errors, don't even bother trying to play the map until they are fixed. Please check the munge log.
Re: Error log
Posted: Sat Apr 11, 2015 8:21 am
by DrDrSheldonLeeCooper
These are the only errors I get
Re: Error log [Solved]
Posted: Sat Apr 11, 2015 9:26 am
by thelegend
If you hexedit a model so it reads another texture file then you
must make sure the name (of the new texture) has so many letters as the default texture your model actually reads. (e.g. ep3trooper.tga >[hexedited] ep
4trooper.tga) The name won't matter. Just keep the amount of the letters the same as before.
DrDrSheldonLeeCooper wrote:Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(1019)
Unable to find level chunk in dc:SIDE\rep.lvl
It says it can't read a chunk model (I guess). It might be more helpful if you describe in step for step what you have done before you got these error messages.
Re: Error log [Solved]
Posted: Sat Apr 11, 2015 9:28 am
by DrDrSheldonLeeCooper
thank you
