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Re: Geonosis: Landing At Point Rain [v1.5 out]

Posted: Wed Mar 09, 2011 10:20 am
by agentsmith38
Darth_Spiderpig wrote:Okay, so what's the problem actually?
Oh no, there's no problem, i was just saying thats how high I got.. (I was searching for the acclamator)

Re: Geonosis: Landing At Point Rain [v1.5 out]

Posted: Wed Mar 09, 2011 2:00 pm
by Anakin
ok i just played your map 1.5 and i was totally shocked.


can you make vehicle pics for minimap??

why are animated gunships shown on minimap??

the period they come is too small

i would be glad to say now because it's so good but that wouldn't be right.

i don't wont to be too rude or say your work is failed but here are a few things:

the groundtexture is too red.

were is the shildgenerator and can you destroy it??

your big canons from the CIS why can't i go in?? and why didn't do the cp??

You said that you can go in canons from LAAT/i's i couldn't or haven't found.

the Atte canon work that's great :thumbs:

how many starfighters are flyable??
i only found on Y-Wing but this is wrong Era and it didn't looks very good. Flyable LATT/i would be awesome.

speederbikes like the one from Count doku you made would be great too. (it's possible it was there and someone stole it :wink: ) but pls for Rep too.

more jedis

don't like the texture of SKD. the others are great.

there are a few weapon pics missing (cis hero...)

and last some pics with comments:
Hidden/Spoiler:
Image
Image
Image
Image
Image
Image
Image
Hidden/Spoiler:
ich hoffe es kommt nicht zu hart rĂ¼ber. Will dir nur helfen die map zu verbessern
==EDIT==

can you make the animated ships landing and then some CP clones spawn there?? they jump out of the LAAT/i and fight??

Re: Geonosis: Landing At Point Rain [v1.5 out]

Posted: Wed Mar 09, 2011 2:12 pm
by SAMofBIA
whats up with your graphics? everything is black in those screenies.

Re: Geonosis: Landing At Point Rain [v1.5 out]

Posted: Wed Mar 09, 2011 2:14 pm
by Lephenix
SAMofBIA wrote:whats up with your graphics? everything is black in those screenies.
Yes , it 's your graphics .

Re: Geonosis: Landing At Point Rain [v1.5 out]

Posted: Wed Mar 09, 2011 2:15 pm
by Anakin
i never had this problem before

and my graphic is fine i got a new in november last year

Re: Geonosis: Landing At Point Rain [v1.5 out]

Posted: Wed Mar 09, 2011 2:33 pm
by Darth_Spiderpig
Anakin wrote:Can you make vehicle pics for minimap?
I guess I can somehow, never really bothered tho.
Anakin wrote:Why are animated gunships shown on minimap?
Because they have a parameter in their odf to show up on it.
Anakin wrote:the period they come is too small
Yeah, but they almost never hit anything, so increasing the pass-over period should have made them of at least a bit of use for the Republic.
Anakin wrote:The groundtexture is too red.
In your screens it looks too black. :P
Anakin wrote:Where is the shieldgenerator and can you destroy it?
It's that huge building with the sattelite dishes on it behind the cis starting cp. Yes, you can destroy it, just need heavy firepower.
Anakin wrote:Your big canons from the CIS why can't i go in?
Beacuse they are props.
Anakin wrote:You said that you can go in canons from LAAT/i's i couldn't or haven't found.
No, you can't anymore, they are destructable buildings (ground) or auto turrets (air)
Anakin wrote:How many starfighters are flyable?
2, the Y-Wing and the Geonosian Nantex Fighter.
Anakin wrote:I only found on Y-Wing but this is wrong Era and it didn't looks very good.
Not wrong era, it's the predecessor of the Y-Wing the Rebels used.
Anakin wrote:More jedi
[/quote]

Hm, I think using more than one is a bit overkill.

@pic one: If you mean the Orbital Strike Droid, you have to fly to a location and press fire, and a salvo from an orbiting Acclamator will hit the area around this position.

@pic2: Yeah, I made that one in a real hurry, next one will be better, and as I said, coloring the robe was the only option I had for the armor parts.

@pic3: I actually like it, looks way more powerful (which they are)

@pic4: Something is messing up your graphics, since the texture worked on the screens before.

@pic5: Whoops, forgot that one.

@pic7: Sorry, but I don't really get the point. What do you mean?

Re: Geonosis: Landing At Point Rain [v1.5 out]

Posted: Wed Mar 09, 2011 2:53 pm
by Anakin
so it could be possible taht my grafic card hardware speed is too fast for BFII. but befroe ti was too black it was too red.

would be great to shot with the cis canons.

more starfighter pls

pic7: don't like the animation.

i think there were a few more poinzs i said:

i could fly with the airstrike only a few meters :? so i died everytime

Hidden/Spoiler:
[quote][quote="Anakin"]

speederbikes like the one from Count doku you made would be great too. (it's possible it was there and someone stole it :wink: ) but pls for Rep too.

don't like the texture of SKD. the others are great.

there are a few weapon pics missing (cis hero...)

==EDIT==

can you make the animated ships landing and then some CP clones spawn there?? they jump out of the LAAT/i and fight??[/quote][/quote]

Re: Geonosis: Landing At Point Rain [v1.5 out]

Posted: Wed Mar 09, 2011 3:46 pm
by Darth_Spiderpig
Anakin wrote:would be great to shot with the cis canons.
I had them shooting, and useable, but it was not that well-executeable, snice it looks weird if it just spins around.
Anakin wrote:more starfighter pls
At this point, the map is too small, but in the v2 there will definately be more space for dogfighting and stuff.
Anakin wrote:i could fly with the airstrike only a few meters :? so i died everytime
You have to take cover first. :lol:
Anakin wrote:speederbikes like the one from Count doku you made would be great too. (it's
possible it was there and someone stole it :wink: ) but pls for Rep too.
Will think about it.
Anakin wrote:don't like the texture of SKD.
But I do. :( (By SKD he means the Super Battle Droid btw)
Anakin wrote:there are a few weapon pics missing (cis hero...)
Will be ironing this out.
Anakin wrote:can you make the animated ships landing and then some CP clones spawn there? So they jump out of the LAAT/i and fight?
That's exactly what I want to do in v2 campaign. :)

Re: Geonosis: Landing At Point Rain [v1.5 out]

Posted: Wed Mar 09, 2011 3:49 pm
by Hawk
Cody haven't a jetpack in TCW.

And gread map Spidy! :D

Re: Geonosis: Landing At Point Rain [v1.5 out]

Posted: Wed Mar 09, 2011 3:52 pm
by Darth_Spiderpig
Hawk wrote:Cody haven't a jetpack in TCW.

And gread map Spidy! :D
Yup, and thanks. :)

Re: Geonosis: Landing At Point Rain [v1.5 out]

Posted: Wed Mar 09, 2011 4:00 pm
by Labj
Hawk wrote:Cody haven't a jetpack in TCW.

And gread map Spidy! :D
He had one while he was on Christophsis, he never wore one later on TCW.

Re: Geonosis: Landing At Point Rain [v1.5 out]

Posted: Wed Mar 09, 2011 4:04 pm
by Hawk
Labj wrote:
Hawk wrote:Cody haven't a jetpack in TCW.

And gread map Spidy! :D
He had one while he was on Christophsis, he never wore one later on TCW.
But only in one Mission.
Hidden/Spoiler:
Is "deployment" the right wort for "Einsatz" ? At all german guys.

Re: Geonosis: Landing At Point Rain [v1.5 out]

Posted: Wed Mar 09, 2011 4:07 pm
by Darth_Spiderpig
Hawk wrote:
Hidden/Spoiler:
Is "deployment" the right wort for "Einsatz" ? At all german guys.

No, I would put mission or battle in. :)

Re: Geonosis: Landing At Point Rain [v1.5 out]

Posted: Wed Mar 09, 2011 8:26 pm
by THEWULFMAN
Labj wrote:
Hawk wrote:Cody haven't a jetpack in TCW.

And gread map Spidy! :D
He had one while he was on Christophsis, he never wore one later on TCW.

No, Captain Rex had a jetpack on Christophsis, not Captain Cody. Yes, Captain Cody, he got promoted after the battle. :google:

Tbh, We never see cody use that "jetpack" in ep3, it might just be a backpack :P

Re: Geonosis: Landing At Point Rain [v1.5 out]

Posted: Wed Mar 09, 2011 8:33 pm
by Labj
Hmm, yeah, it was Rex, not Cody, and about "Captain Cody" the marshall trainning was before the battle of Christophsis, so he was already a commander.

Re: Geonosis: Landing At Point Rain [v1.5 out]

Posted: Wed Mar 09, 2011 8:56 pm
by THEWULFMAN
Labj wrote:Hmm, yeah, it was Rex, not Cody, and about "Captain Cody" the marshall trainning was before the battle of Christophsis, so he was already a commander.
"Sigh" Why dont people trust me when it comes to TCW

I dont have time to prove I am right, but, in the 2008 The Clone Wars Movie, on Christophsis He was a captain. This is further mentioned in the clone wars encyclopedia that came out in 2008 too,

Re: Geonosis: Landing At Point Rain [v1.5 out]

Posted: Wed Mar 09, 2011 9:02 pm
by Labj
From wookieepedia: In The Clone Wars first season episode "The Hidden Enemy," Cody is mistakenly referred to as a captain by Kenobi, due to a script change in which Kenobi was originally talking to Captain Rex.

From starwars.com: Due to late editorial changes, at the end of Act I, you can hear Obi-Wan refer to Cody as both "commander" and "captain." The latter shot was originally of Kenobi referring to Rex.

I am a clone fan.

Re: Geonosis: Landing At Point Rain [v1.5 out]

Posted: Thu Mar 10, 2011 2:02 am
by Darth_Spiderpig
Getting a little off-topic there, huh? :wink:

Re: Geonosis: Landing At Point Rain [v1.5 out]

Posted: Thu Mar 10, 2011 2:28 pm
by Labj
Not too much, this came from a comment about the Cody you used, so... but is better to just keep talking about the map...

Re: Geonosis: Landing At Point Rain [v1.5 out]

Posted: Fri Mar 11, 2011 12:16 am
by Evman
Hey dude in the next version you should put a hanger on the top of the aclamator with a hallway that leads to the bridge and from there you can fly it!