This is one of those "But it's in there!!!" problems.
I changed the name of "com_weap_inf_landmine" to "501_weap_inf_landmine".
The odfs that look for that file are properly done, yet:
Message Severity: 3
.\Source\WeaponDispenser.cpp(573)
Dispenser missing entity class "501_weap_inf_landmine"
This shows up, and ingame, the mine weapon does not dispense a mine.
Any ideas?
Mine not working after rename [Solved]
Moderator: Moderators
- RED51
- Jedi

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- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Mine not working
are you shure battlefront understands odfs with numbers as first characters?
- Fiodis
- Master of the Force

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- Joined: Wed Nov 12, 2008 9:27 pm
- Projects :: Rannoch + Tientia + Tools Programming
Re: Mine not working
I've had mixed results with that, myself.
- RED51
- Jedi

- Posts: 1024
- Joined: Sun Sep 07, 2008 6:25 pm
Re: Mine not working
Strange... I changed it to red, and it works, yet there are other files with the 501 heading that work...
?
