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Re: KotOR: Dantooine Public Omega test.
Posted: Fri Dec 14, 2007 3:21 pm
by Caleb1117
Epena wrote:Wait, no pics for me to drool at? (I don't have BF2 installed anymore, see)
Theres a 16(?) page WIP topic.

Re: KotOR: Dantooine Public Omega test.
Posted: Fri Dec 14, 2007 3:26 pm
by MandeRek
And a "Model Showcase Thread" and "Glamour Skins" topic where you can find a lot of more cool models and stuff which will be included in the next version right Caleb?
Re: KotOR: Dantooine Public Omega test.
Posted: Mon Dec 17, 2007 9:31 am
by EGG_GUTS
There's a problem with the Speeders they can go through anything!
Re: KotOR: Dantooine Public Omega test.
Posted: Mon Dec 17, 2007 10:18 am
by Caleb1117
EGG_GUTS wrote:There's a problem with the Speeders they can go through anything!
Wait... did you drive one or something?
They shouldn't be drivable.
Re: KotOR: Dantooine Public Omega test.
Posted: Mon Dec 17, 2007 12:12 pm
by EGG_GUTS
Ya, there drivable.
Re: KotOR: Dantooine Public Omega test.
Posted: Mon Dec 17, 2007 12:34 pm
by The_Emperor
EH? What era?

Re: KotOR: Dantooine Public Omega test.
Posted: Mon Dec 17, 2007 5:14 pm
by Xavious
EGG_GUTS wrote:Ya, there drivable.
Confirmed. They are drivable. Wierd thing is, upon entering, the camera was positioned between the two engines by the cockpit, like a first person mode of sorts.
Re: KotOR: Dantooine Public Omega test.
Posted: Mon Dec 17, 2007 5:49 pm
by MandeRek
Xavious, did you mean that in a negative way? Because it sounds REALLY awesome! Please say which era!

Re: KotOR: Dantooine Public Omega test.
Posted: Mon Dec 17, 2007 10:36 pm
by Caleb1117
Maybe it has something to do with how there seems to be two swoops stacked on one another.
Re: KotOR: Dantooine Public Omega test.
Posted: Sat Dec 22, 2007 8:20 pm
by Xavious
Something tells me I'm not supposed to be able to get in here.
Re: KotOR: Dantooine Public Omega test.
Posted: Sat Dec 22, 2007 11:32 pm
by HobGoblin_264
How'd you get in there?! I've gotton into every where else though.
Re: KotOR: Dantooine Public Omega test.
Posted: Sun Dec 23, 2007 9:32 am
by The_Emperor
Even sith troopers can get in there

Re: KotOR: Dantooine Public Omega test.
Posted: Sun Dec 23, 2007 12:21 pm
by Caleb1117
Lol, If I could ever get a teleport working, it would be easy to get in there.
So The_Emperor, did you finally manage to wall hack through my cliffs?
Or did you find some other way in?
Re: KotOR: Dantooine Public Omega test.
Posted: Mon Dec 24, 2007 11:06 am
by EGG_GUTS
Probably the Speeders, they go through anything EVERYTHING!

Re: KotOR: Dantooine Public Omega test.
Posted: Mon Dec 24, 2007 11:26 am
by Xavious
Yup, I also used them to get into the underground Kinrath caves. (And I found that funny-looking terrain cutter object too. Are you planning on opening up these areas?)
Re: KotOR: Dantooine Public Omega test.
Posted: Mon Dec 24, 2007 11:44 am
by EGG_GUTS
I found that hole but I couldn't find that room.
Re: KotOR: Dantooine Public Omega test.
Posted: Mon Dec 24, 2007 4:02 pm
by The_Emperor
Xavious wrote:Yup, I also used them to get into the underground Kinrath caves. (And I found that funny-looking terrain cutter object too. Are you planning on opening up these areas?)
That's the difficult route, there's a glitchy hill behind that terrain cutter, you can fall into it and you'll fal right into the cave.
Yeah I used the speeder to get into the StarForge map room.
Re: KotOR: Dantooine Public Omega test.
Posted: Mon Dec 24, 2007 5:55 pm
by Maveritchell
I haven't tried out this newer version, but I remember in past versions I could get over the cliffs and through the damageregions with just a regular soldier.
Re: KotOR: Dantooine Public Omega test.
Posted: Tue Dec 25, 2007 1:15 am
by Caleb1117
Lol, no longer, the collision won't let you.
The Star map room can only work with a teleporter so far, as for the Kinrath caves, I'm working on making them walk in, and the Enclave is of course walk in-able.
Re: KotOR: Dantooine Public Omega test.
Posted: Tue Dec 25, 2007 6:35 am
by The_Emperor
Yeah, as I said before to Caleb, those cliffmodels are impossible to get through.

Unless you use the glitchy speeder.