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Re: The MOD/MAP Idea thread

Posted: Sun May 25, 2014 1:38 pm
by KeepAmazinn
thelegend wrote:
Ant wrote:We need an Umbara and Senate Map...
I made an Umbara map in my sky to ground mappack 4.

Edit: I am working on a new mappack. Not Sky To Ground. Maps that take place on the earth. Aliens have attacked the earth in year 2050. Russians, Americans, Germans, Britains....all are united to fight against the alien invasion. The maps will take place on different places in the earth.
Here is a pic of my 6 earth units. Ordered so: Usa, Germany, Russia, Japan, Great Britain and Poland:
Hidden/Spoiler:
Image

I will call that mappack: World War III Mod Mappack.
Looks awesome cant wait.

Re: The MOD/MAP Idea thread

Posted: Fri May 30, 2014 3:58 pm
by thelegend
What do you think about a "Watch Dogs" Mod for Battlefront 2?

Re: The MOD/MAP Idea thread

Posted: Fri May 30, 2014 4:27 pm
by Marth8880
Heh. It'd be cool, but it would have to be like, *entirely* Lua weapons, which would all be quite a pain to set up. Also, Battlefront wouldn't handle all of the props very well, sadly. :(

Re: The MOD/MAP Idea thread

Posted: Fri May 30, 2014 5:58 pm
by thelegend
Hm..we only need someone who can remodel the main character and weapons. Some buildings and streets. Just with different textures.
It'd be a big city map. Like my GTA mod.

Edit: Now I have an Idea for a super epic battle map(pack):

Space to Sky to Ground.
A mix of Redlines Space to ground and my Sky to ground maps. Spaceships and battles over the planet, in the sky and on the ground.
I only need someone who can model me a huge dome. Exactly like in Redlines Space To Ground Maps. But It should be a bit bigger and more like a dome. Better with an Inner and Outter texture for the sky and the planet.
I would be very thankfully If someone is interested.

Edit2: Here is a plan. I think that should work:
Image

Re: The MOD/MAP Idea thread

Posted: Fri Jun 27, 2014 8:03 pm
by neapolitan
I would like to see a Space Malachor V during the Mandalorian Wars. Maybe with heroes, like Revan as the Republic hero and Mandalore the Ultimate as the Mando hero, although heroes might be pretty pointless in a space battle :?

Re: The MOD/MAP Idea thread

Posted: Fri Jun 27, 2014 11:44 pm
by Kingpin
I am working on a Malachor V ground map, it should be out in a month or two.

Re: The MOD/MAP Idea thread

Posted: Sat Jun 28, 2014 12:27 am
by neapolitan
I'll be the first to download it! not really

Re: The MOD/MAP Idea thread

Posted: Sun Jul 13, 2014 12:34 pm
by DarthVader
Hey guys, just wondering if someone would like to make a mod that replaces the default bacta tanks/ammo drops with medpacks and belts from kotor. I saw something sorta like this in AQT's RC Mod but I'd personally love to see it when I'm playing with the convopack.

Re: Jango Fett

Posted: Mon Jul 14, 2014 12:05 pm
by commanderawesome
Yes, provided you know how custom sounds work and have a recording of it.

Re: The MOD/MAP Idea thread

Posted: Thu Aug 07, 2014 3:59 pm
by thelegend
Hey all,
It's not a mod/map idea but what do you think about flyable capital-spaceships. Or flyable frigates?

Re: The MOD/MAP Idea thread

Posted: Thu Aug 07, 2014 4:12 pm
by Anakin
Lool i already had lots of ideas with this, but where do you want to fly??

Re: The MOD/MAP Idea thread

Posted: Thu Aug 07, 2014 4:18 pm
by thelegend
Thats the one big question I often had. Maybe in space? xD
But where you could start or land? My idea was merging all the necessary republic venator parts in one prop-able object. And as a vehicle.

Re: The MOD/MAP Idea thread

Posted: Thu Aug 07, 2014 4:23 pm
by Anakin
You couldn't make such an big map where these ships will fit. You may can make a big space map and somewhere on the fregate/venator is a chair where you can enter and move around. But in this case you won't be abel to add vehicle spawn areas of even cps in this ship.
So there is nothing i can think of where this will make sense.

Re: The MOD/MAP Idea thread

Posted: Thu Aug 07, 2014 4:50 pm
by thelegend
I'd be so cool flying big spaceships. Just without hangars; there are closed.

Re: The MOD/MAP Idea thread

Posted: Thu Aug 07, 2014 9:02 pm
by Bob
@thelegend:
In that Stargate space map Locutus & friends made you can steer a frigate from a control chair. If you figure out how that works you could let the players spawn in some sort of space station where they can chose a ship and fly it. You might need custom models for the ships though, best would be more detailed variants of the skydome models, with turrets or at least hp_fire-on-turretnode thingies. They don't even have to be original size since there is nothing for reference on that map that would give away that they are not, so running out of space (get it?) is virtually impossible.
In short: remote controlled bulky flyers.

Had that concept lying around for quite a while now, but it will propably take another thousand years 'til I actually start making something out of it.

Re: The MOD/MAP Idea thread

Posted: Fri Aug 29, 2014 3:17 pm
by major0spidey
AQT wrote: And like you said, it would be one hell of a download. Not necessary.
not really,if you upload it using torrent,it will be far more organized,so the files may take a day or so,but you can pause and resume later and that will make it alot easier....however you will need to keep uploading for people to download
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
anyway I have a great Idea,i've played some levels with a commando unit(republic) he happened to have all the features from the game RC,so I was thinking if you culd make a map or era mod where you can nly play as the four commandos(only one unit spawn per class) so you could play as delta squad against the whole army of the separatists(the odds wouldn't be bad cuz' they would all have shields.
BASED ON WHAT I KNOW:
Boss:the gunner
Sev: the sniper
Scorch: the demolitions expert
Fixer:the fixer
all with their respective RC weapons!
hope it's possible,thanks for trying

Re: The MOD/MAP Idea thread

Posted: Fri Aug 29, 2014 4:07 pm
by commanderawesome
There are already a couple mods like that, actually:
RAS Prosecutor: Hangars (CW Hero Assault)
Ultimate Battlefront: The Clone Wars (Hunt mode on Tantive IV and Mustafar)
Republic Commando Mod (Not delta squad. Still a work in progress, but is planned to release soon.)

Re: The MOD/MAP Idea thread

Posted: Fri Aug 29, 2014 4:27 pm
by major0spidey
not a big gamefront fan,keeps rejecting me :cpu: ouch.I am hoping for a 4 man squad against a whole army(wouldn't it be cool to be the first to make such a mod...unless these 2 maps or others are what 'm mentioning exactly)
can you upload these on mediafire or something...thanks
Just remembered! I found a sertain mod but then I lost it and couldn't find it in my history,so I hpe someone can help me...it's camera is moved,so it's closer and to the side(like transformers war for cybertron) and your best friend is a rifle and pistol,not projectiles like in the original game.sounds familiar?

Re: The MOD/MAP Idea thread

Posted: Fri Aug 29, 2014 4:49 pm
by commanderawesome
The first two mods I suggested include a mode with just delta squad (the squad from the game) vs. CIS and/or Trandos. Sorry for any confusion.

Re: The MOD/MAP Idea thread

Posted: Fri Aug 29, 2014 5:52 pm
by Anakin
major0spidey wrote:not a big gamefront fan,keeps rejecting me :cpu: ouch.I am hoping for a 4 man squad against a whole army(wouldn't it be cool to be the first to make such a mod...unless these 2 maps or others are what 'm mentioning exactly)
can you upload these on mediafire or something...thanks
Just remembered! I found a sertain mod but then I lost it and couldn't find it in my history,so I hpe someone can help me...it's camera is moved,so it's closer and to the side(like transformers war for cybertron) and your best friend is a rifle and pistol,not projectiles like in the original game.sounds familiar?
Why don't you play the original swrc?