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Object height problem
Posted: Mon Jun 14, 2010 12:00 pm
by Aman/Pinguin
I'm having some weird bug, like half of my models are hovering ingame while in ZE they're just fine. Did anyone ever had such a problem and is there some kind of ZE function that could have done this?
I guess I could just put the object a bit into the ground, I'm just wondering if there's a way to fix it.
Re: Object height problem
Posted: Mon Jun 14, 2010 12:47 pm
by myers73
i have had this problem before, you could either just delete them then re-place, or open the .wld file and manually make sure their heights are correct.
Re: Object height problem
Posted: Mon Jun 14, 2010 1:17 pm
by Maveritchell
This is a quirk of ZE, a model's placed height is only 100% correct compared to other models. Apparent terrain height relative to models is always a little higher in ZE than in-game.
Re: Object height problem
Posted: Thu Jun 17, 2010 11:35 pm
by Press_Tilty
Try clicking the Ground Object button- i just noticed it, it might work.

Re: Object height problem
Posted: Fri Jun 18, 2010 6:52 pm
by Aman/Pinguin
Neat idea but that doesn't work either. I tried it already.
Well, I "fixed" it by placing the objects into the ground now anyway.