Page 4 of 5

Re: Star Wars Battlefront: The Old Republic Update 12/29/09

Posted: Wed Dec 30, 2009 11:12 am
by a_speck_of_dust
Yankfan, hope you listen to some of my suggestions :wink:

I know there are a lot

Re: Star Wars Battlefront: The Old Republic Update 12/29/09

Posted: Wed Dec 30, 2009 1:30 pm
by YaNkFaN
theultimat wrote:
Delta-1035 wrote:Cool, I got a cookie! :runaway: :P
But it says the track at the bottom of the screen in an advert! :P
The new map looks sweet Yank'. Good luck on it. :thumbs:
woops didn't realize that...anyway give delta a cookie for beign heads up anyways speck check your email...

Re: Star Wars Battlefront: The Old Republic Update 12/29/09

Posted: Wed Dec 30, 2009 4:07 pm
by Delta-1035
theultimat wrote:But it says the track at the bottom of the screen in an advert! :P
Yeah, that's why I won the cookie... oh wait, I cheated! :P :lol: [/offtopic]

Re: Star Wars Battlefront: The Old Republic Update 12/29/09

Posted: Thu Dec 31, 2009 12:35 pm
by Ping
note speck made this map I did the planning and barriers as well as all the scripting but the physical level design and lighting was done by speck.
The dynamic duo has reunited! (Sorry, couldn't resist :P )

Looks like a great map, Yank. Can't wait to see what else is going to be in the mod.

Re: Star Wars Battlefront: The Old Republic Update 12/29/09

Posted: Fri Jan 01, 2010 7:47 am
by MandeRek
Looks fantastic YaNk :thumbs:

About the custom voice-overs, I might be able to help, if you could help me too. I've a lot of custom heroes sounds waiting, and I just can't get them ingame. Anyhow, if you're interested, let me know ;)

Re: Star Wars Battlefront: The Old Republic Update 12/29/09

Posted: Fri Jan 01, 2010 8:56 am
by Battlefiler
Nice work :thumbs:

Re: Star Wars Battlefront: The Old Republic Update 12/29/09

Posted: Fri Jan 01, 2010 4:52 pm
by icemember
Well done!! The love is definitly showing.

Re: Star Wars Battlefront: The Old Republic Update 12/29/09

Posted: Sat Jan 09, 2010 10:47 am
by YaNkFaN
Update two new units the Mandalorian Elite and Wookie Blade Master (these are not heroes they are the special units for each class) I also redid all the skins to have snow as well as adding a medic class like in Khimera

Enjoy
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
the blur was edited in everything else is directly from the level

Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Posted: Sat Jan 09, 2010 11:37 am
by Darth_Spiderpig
Very nice, I love the first one.
Great job, YaNkFaN

Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Posted: Sat Jan 09, 2010 11:59 am
by Revan-Shan
Cool work, but mandalorians in the times of the Old Republic were suposed to look differently (in armour).

Image

Someone created these models and skins for battlefrobt 2 already, so you would only have to find them.

Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Posted: Sat Jan 09, 2010 1:21 pm
by YaNkFaN
did not know/realize that thanks for the suggestion (it's been changed and it looks a lot cooler now so thanks) :D :D

Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Posted: Sat Jan 09, 2010 2:22 pm
by Nova Hawk
Cool. Can't wait to see the new Mandalorian!

Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Posted: Sat Jan 09, 2010 9:32 pm
by Darth_Spiderpig
Nova Hawk wrote:Cool. Can't wait to see the new Mandalorian!
Totally QFT.

[Off-Topic]W00t, 1000 posts. :thumbs: [/Off-Topic]

Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Posted: Sun Jan 10, 2010 9:16 am
by Delta-1035
That mandaloran's assets are here, models and 3 different skins included.

Keep up the good work YaNk. :wink:

Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Posted: Sun Jan 10, 2010 8:15 pm
by YaNkFaN
i decided to metaphorically kill 2 birds with one stone. Here is a pic of the loadscreen set up for the campaign missions and a picture of the new mandalorian

enjoy
Hidden/Spoiler:
Image

Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Posted: Sun Jan 10, 2010 8:21 pm
by Nova Hawk
Looks awesome, Yank. As always...

Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Posted: Sun Jan 10, 2010 8:45 pm
by Nihillo
Nova Hawk wrote:Looks awesome, Yank. As always...
Again, I agree. This is quite possibly the best loading screen for a Battlefront II map I have seen yet.
Just one nitpick: the font you are using for the description is kind of cheap, if you have some spare time, try experimenting with more stylised fonts.

Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Posted: Sun Jan 10, 2010 9:09 pm
by YaNkFaN
actually i picked a plain font for a reason. Speck is my art/design consultant and he and I agree that a stylized font for informative text (as in here) becomes hard to read and bulky. This is why I chose this font and i'm not planning on changing it. Thanks for the compliment on the loadscreen style though...that was what I was aiming for. :D

Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Posted: Sun Jan 10, 2010 9:51 pm
by AQT
The font looks fine. I see where you are getting at, though I have a few minor suggestions (all with the text). It seems to be lacking a period after Port and ship and a comma after one. Maybe the s in soldier should be capitalized too, for a sense of importance and individuality.

Re: Star Wars Battlefront: The Old Republic Update 1/9/10

Posted: Sun Jan 10, 2010 10:44 pm
by Eggman
YaNkFaN wrote:actually i picked a plain font for a reason. Speck is my art/design consultant and he and I agree that a stylized font for informative text (as in here) becomes hard to read and bulky. This is why I chose this font and i'm not planning on changing it. Thanks for the compliment on the loadscreen style though...that was what I was aiming for. :D
I agree with the font choice - simpler is better. I don't really like the way the briefing reads, but I'm really picky when it comes to writing.