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Re: Corellia: Coronet
Posted: Fri Apr 04, 2008 7:42 pm
by jedimoose32
WOW THIS IS AWESOME
Great idea to do the Legacy series for a map. Wow!
I like the Jaina Solo and Darth Caedus stuff. Very good! Wow again!
Okay enough wows.
I'm going to assume that you do know how to localize right? All those 0's and X's and other stuff don't spell Jaina Solo.
OFF_TOPIC: Yeah I read this series too isn't it just so

and scrumptious??
And if you say you are going to release the assets, yes I would be interested in that.
Re: Corellia: Coronet
Posted: Fri Apr 04, 2008 8:57 pm
by JPI Dictator4life
Yes yes, very good.
Re: Corellia: Coronet
Posted: Fri Apr 11, 2008 2:52 pm
by Lysia_Keyes
Changing hero assault set up again. Lomi Plo just isnt working and u cant have Welk without Lomi. Hopefully Ill b able to put them bak in later on. To even out the teams I have to take out Corran and Kyp but hoepfully I can put them back in later.
Ben Skywalker
Boba Fett
Han Solo
Jagged Fel
Jaina Solo
Leia Solo
Luke Skywalker
Mara Jade Skywalker
Zekk
Alema Rar
Ailyn Vel
Aurra Sing
Darth Caedus
Lumiya
Tahiri Veila
Thrackan Sal-Solo
White Eyes
YVH Droid
Re: Corellia: Coronet
Posted: Sat Apr 12, 2008 2:05 pm
by TheRocket
for hero assault mode you could restrict the guys to a smaller space, and make sure there
are only one of each charecter, so you dont end up with luke facing like 3, or 4 lumayas
Spolier warning
Re: Corellia: Coronet
Posted: Sun May 18, 2008 6:06 am
by Lysia_Keyes
Sorry I've been away for a while but Ive done a lot of work on the map and changed the layout which has really come along.

Alema Rar with invisibility as her primary weapon and lightsaber as secondary

Jaina Solo

Tahiri Veila (Very early WIP)

YVH Droid

Zekk
And some map pics:

Re: Corellia: Coronet
Posted: Sun May 18, 2008 6:39 am
by White_Bear
That's nice. I like the YVH and Zekk.
Re: Corellia: Coronet
Posted: Sun May 18, 2008 4:46 pm
by HobGoblin_264
Add some debris, bunkers, piled up barells, and such, looking good. (Don't forget to change the sky, much more people will download it if you do)
Re: Corellia: Coronet
Posted: Sun May 18, 2008 5:52 pm
by obiboba3po
HobGoblin_264 wrote:Add some debris, bunkers, piled up barells, and such, looking good. (Don't forget to change the sky, much more people will download it if you do)
yea the default sky/fog looks pretty terrible in anything except yavin 4 lol
Re: Corellia: Coronet
Posted: Sun May 25, 2008 12:36 pm
by Fluffy_the_ic
If I remember correctly, Zekk is supah-tall. And what about Mirta and Beviin? And I think white eyes is really A'sharad Hett, one, and two, White eyes is as minor as a minor character can get and have dialogue and a name, and never leaves Korriban in the Legacy books. But so far, this is good.
Re: Corellia: Coronet
Posted: Mon Jul 21, 2008 10:44 am
by Lysia_Keyes
**Map Update**
Both Conquest modes finished.
Nearly all the Heroes in Hero Assault are finished with Lumiya and Vergere as the only unmade heroes so far.
The sky is still being iritating but Im working on it.
@Fluffy_the_ic: Mirta and Beviin don't really fit this map, dont worry I love th characters so ill add them in a later map (probs my next one, clue: bloodfin). Zekk isnt done yet, the uber-tallness is coming up altho its hard since i cant model. i was thinking of using vader's animation to make him tall.
But if anyone has any ideas on who to replace White Eyes with, that would be very helpful cos Im stuck at th mo on who to have in Hero Assaut. Of course I could keep White Eyes but it depends on who players want.
Finally if anyone has a working lightwhip yet I really need it for Lumiya so PM me or post in this topic if you do