AI Heroes in Instant Action (uses "Hero" system)
Posted: Mon Sep 18, 2006 9:56 pm
I didn't get much of a response about the demo module in the WIP forums, so I decided to create the ultimate "test module"...
This mod edits the game's Original maps so that the AI uses the hero unit for each team (at least when the player isn't using them). Try it out, and see if it runs correctly.
The download link (I just hope FileFront is working correctly):
http://files.filefront.com/AIHeroSuppor ... einfo.html
NOTE: This mod does not affect modded maps in any way. It only changes the game's original maps.
Here's the readme:
http://i62.photobucket.com/albums/h83/t ... t_0028.jpg
http://i62.photobucket.com/albums/h83/t ... t_0023.jpg
*Edit:
More screenies that I captured while testing in Instant Action mode (I like screenshots
):
http://i62.photobucket.com/albums/h83/t ... t_0004.jpg
http://i62.photobucket.com/albums/h83/t ... t_0022.jpg
http://i62.photobucket.com/albums/h83/t ... t_0035.jpg
http://i62.photobucket.com/albums/h83/t ... t_0036.jpg
To Mappers/Modders, the lua is here:
http://www.gametoast.com/viewtopic.php?t=7088
This mod edits the game's Original maps so that the AI uses the hero unit for each team (at least when the player isn't using them). Try it out, and see if it runs correctly.
The download link (I just hope FileFront is working correctly):
http://files.filefront.com/AIHeroSuppor ... einfo.html
NOTE: This mod does not affect modded maps in any way. It only changes the game's original maps.
Here's the readme:
and a couple screens:------------------------------------------------------------------------------------------------------------
- AI Hero Support Conversion for StarWars Battlefront 2 -
Version 1.3
Mod by Archer01 (Theodranis)
Email: *********
Date: Sept 18, 2006
-----------------------------------------
Description:
This mod changes the original packaged maps so that the AI will use the hero units for each team.
Installation:
Copy the "ZZZ" folder into the game's addon folder
Usage:
Run the game's original maps. <----!!!!
Uninstallation:
Remove the "ZZZ" folder from the game's addon folder
*Note1: I haven't tested every mode (or even map) in this mod. If a mode/map doesn't seem to work as expected, it's probably I just didn't get a name right or something. Please inform me so I can fix it (use GameToast if possible).
*Note2: I've tested this mod in host mode on the LAN configuration, but it has not been tested in a match where other players have joined.
Legal stuff:
This modification and all included files should not be distributed without my permission except in the case of publicly accessible free download websites (Filefront, etc) and only if all associated files are included. It runs fine on my system, but if something does go wrong, I'm not responsible for any damages involved. THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
------------------------------------------------------------------------------------------------------------
http://i62.photobucket.com/albums/h83/t ... t_0028.jpg
http://i62.photobucket.com/albums/h83/t ... t_0023.jpg
*Edit:
More screenies that I captured while testing in Instant Action mode (I like screenshots
http://i62.photobucket.com/albums/h83/t ... t_0004.jpg
http://i62.photobucket.com/albums/h83/t ... t_0022.jpg
http://i62.photobucket.com/albums/h83/t ... t_0035.jpg
http://i62.photobucket.com/albums/h83/t ... t_0036.jpg
To Mappers/Modders, the lua is here:
http://www.gametoast.com/viewtopic.php?t=7088