Page 6 of 21

Posted: Mon Jul 02, 2007 4:12 am
by DarthMan
Nice sabers and the AFT position looks good. I wish I could help with your problem, but I don't know anything about modding.

Posted: Mon Jul 02, 2007 8:35 am
by Phyzzle
This looks so incredibly amazing! I definately think it should be called Battlefront 2.5!! Well done Syth! So how far done are you in percentage?

Posted: Mon Jul 02, 2007 10:47 am
by Taivyx
Aw, no way!
I was so going to make the first obi-wan lightsaber hilt!

Posted: Mon Jul 02, 2007 12:31 pm
by Achronos-117
{501st}Commander_Appo wrote:
Warpedout wrote:Wow this mod looks great. I stopped playing BFII for a while but this mod makes want to reinstall it. I hope your able to finish and release it!
2 things
1 Please never bump a topic EVER!
2. Dont ask it when it'll be released, its very rude so be careful of wat ur posting and please reread the rules or esle :evil:

Off-topic:Great now an admin is going lock this topic isnt he? :x

-Commander Appo
NOTE: THE COLOR CODING EACH REPRESENT A DIFFERENT SUBJECT
It doesnt really matter if its locked/ bumped in both situations, you cant post a thing in the topic. If its locked, an admin can unlock it once progress continues. And next time, please dont flame other members its rude.

Anyway, back on topic, i dont know if you wanna or can design this but heres a pretty good picture of an ARC-170's pilot seat:
http://starwars.wikia.com/wiki/Image:Plokoonjsf.jpg
Is the ARC able to repair itself? It does have an astromech droid to help repair. Are you going to choose a different a different boarding craft for the Rebels, CIS, and Republic? All of their transports dont look right.
The Rep and Alliance gunship arent completely sealed leaving alot of holes everywhere for troops to die. And the Droid Gunship I doubt it can carry even 2 droids in there unless they beam people up UFO style and leaving them there to hang on the back with no protection

Posted: Mon Jul 02, 2007 12:49 pm
by ARC_Commander
If we can judge anything from his assets, he's using the K-Wing as the Rebel gunship. It does sorta... explode... once it spawns, because it's too big, but I've scaled it to 0.75 before, and it's fine.

Posted: Tue Jul 03, 2007 12:50 am
by Syth
Is the ARC able to repair itself? It does have an astromech droid to help repair. Are you going to choose a different a different boarding craft for the Rebels, CIS, and Republic? All of their transports dont look right.
The Rep and Alliance gunship arent completely sealed leaving alot of holes everywhere for troops to die. And the Droid Gunship I doubt it can carry even 2 droids in there unless they beam people up UFO style and leaving them there to hang on the back with no protection
Makeing the ARC auto heal would make it un-balanced. The CIS gunship will remain the HMP, theres nothing better for the position. The Imp gunship is transport craft from the RotE missions.

Weird thing on the problem I had, I did some de-bugging and it only happens when I load the heroes. But Im 100% sure its nothing to do with ODFs, the same heroes work fine on other levels (like hero assault).

I suspect it might be a memory error, Ive modded every combo a little bit, maybe that overflowed the memory. I would of expected CW to do that though before GCW though.
If we can judge anything from his assets, he's using the K-Wing as the Rebel gunship. It does sorta... explode... once it spawns, because it's too big, but I've scaled it to 0.75 before, and it's fine.
Right, and I did have to scale it down.

Posted: Fri Jul 06, 2007 3:26 am
by Syth
Heres some more weapons Ive done and plan on adding into the mod

DH-17 (has been done)
Image
KYD-21(recent, probally ill use this for CIS light pistol model)
Image
WESTAR-34(redid it, especially after I saw AceMasterminds in XSI forums :( )
Image

Heres a list of what legions are on which maps
Coruscant - 501st
Dagobah - 41st
Death Star - Shock
Felucia - 327th
Geonosis - Phase I
Kamino - Phase I/ARCs
Jabba's Palace - 212nd
Kashyyyk - 41st
Mos Eisley - 212nd
Mustafar - Shock
Mygeeto - Galactic Marines
Naboo - Phase I
Polis Massa - 501st
Tantive IV - 501st
Utapau - 212nd
Yavin 4 - 327th

Posted: Fri Jul 06, 2007 5:07 am
by DarthMan
Nice models! Also I like how the shcok troopers are on more maps than Mustafar(Not to be rude, most side mods that change the skins only put shcok troops on Mustafar and nowhere else.) But I like them so that good news:) Can't wait.

Posted: Fri Jul 06, 2007 5:11 am
by Penguin
Shock Troopers were also on Coruscant guarding important places such as the senate building etc. Maybe make one of the special units a special shocktrooper.

Posted: Fri Jul 06, 2007 6:23 am
by ARC_Trooper_phi658
sweet models and I am looking forward to the different legions on the maps, I'm definitely downloading this when its done.

Posted: Fri Jul 06, 2007 7:20 am
by Snork
Awsome models Syth, those are better than the ones in the game!

Posted: Fri Jul 06, 2007 8:36 pm
by XxDepredationxX
Is the WESTAR-34 a repeater, blaster, rifle or an overheater?

Posted: Sun Jul 08, 2007 5:51 am
by Phyzzle
Syth wrote:Heres a list of what legions are on which maps
Coruscant - 501st
Dagobah - 41st
Death Star - Shock
Felucia - 327th
Geonosis - Phase I
Kamino - Phase I/ARCs
Jabba's Palace - 212nd
Kashyyyk - 41st
Mos Eisley - 212nd
Mustafar - Shock
Mygeeto - Galactic Marines
Naboo - Phase I
Polis Massa - 501st
Tantive IV - 501st
Utapau - 212nd
Yavin 4 - 327th
Are they the only maps you will be using in the project?

Posted: Sun Jul 08, 2007 5:01 pm
by battlwfrontfreak
This rocks!

Posted: Sun Jul 08, 2007 5:58 pm
by {501st}Commander_Appo
battlwfrontfreak wrote:This rocks!
battlwfrontfreak, well since you're new to gametoast, y dont visit here and read the ruleshttp://www.gametoast.com/index.php?name=PNphpB ... pic&t=3474 and I dont mean to be a junior moderating and I feel like I really want to hit myself to stop junior moderating

-Commander Appo :troop:

EDIT:Im sry, im not great at being helpful I wish I want my post deleted

Posted: Sun Jul 08, 2007 6:28 pm
by FOOLIS
heh "junior moderator" i cant see anything bad in battlwfrontfreak´s post :?

Posted: Sun Jul 08, 2007 7:11 pm
by -_-
{501st}Commander_Appo wrote:
battlwfrontfreak wrote:This rocks!
battlwfrontfreak, well since you're new to gametoast, y dont visit here and read the ruleshttp://www.gametoast.com/index.php?name=PNphpB ... pic&t=3474 and I dont mean to be a junior moderating

-Commander Appo
I didn't see a point in posting that.

Posted: Sun Jul 08, 2007 7:28 pm
by ARC_Commander
Yeah. I have to say, Commander Appo, that you've been junior-moderating quite a lot recently. Please, let the moderators do the moderating.

Posted: Sun Jul 08, 2007 7:34 pm
by timusafa
Phyzzle wrote:
Syth wrote:Heres a list of what legions are on which maps
Coruscant - 501st
Dagobah - 41st
Death Star - Shock
Felucia - 327th
Geonosis - Phase I
Kamino - Phase I/ARCs
Jabba's Palace - 212nd
Kashyyyk - 41st
Mos Eisley - 212nd
Mustafar - Shock
Mygeeto - Galactic Marines
Naboo - Phase I
Polis Massa - 501st
Tantive IV - 501st
Utapau - 212nd
Yavin 4 - 327th
Are they the only maps you will be using in the project?
Hm, I think he said the mod was for the shipped maps. I would guess that those are the only maps with fixed Legions since space maps are going to have revamped fighters and such.

{501st}Commander_Appo wrote:
battlwfrontfreak wrote:This rocks!
battlwfrontfreak, well since you're new to gametoast, y dont visit here and read the ruleshttp://www.gametoast.com/index.php?name=PNphpB ... pic&t=3474 and I dont mean to be a junior moderating

-Commander Appo
Appo, it's kinda ironic that you are catching people for faults and telling them to read the forum rules when they aren't doing anything wrong... It almost seems like you haven't read them yourself... :lol:

Posted: Sun Jul 08, 2007 7:40 pm
by Snork
This rocks!
Well put dude.

A question, Is this going to modify the GCW era too?