Sorry, for create another topic about this, but my old one, stay unsolved:
forums/viewtopic.php?f=36&t=28238&sid=9 ... e835a73bbf
Still, after a year of tryings, I am close to solvation as never. I am abondon hopeless idea, to create turret by my self, so I am start exploring already exit turret&vehicle temlates. Most understandable, and suitable for my new tank model, it's UT-AT, maded by Darth Duck. So, I import his model, and start one by one replace his model parts to mine. As you can see, it works fine:
Till, I replace UT-AT turret, to the turret of my tank:
So, "hp_fire bug" is appear, and now, I know for sure, it's realy not connected with hp_fire node, becouse I did not change it. I am use the same odf, same msh.option, same hierarchy tree, even the same name of the turret model: "turret_top". The only difference, in turret mesh, by itself. Seems UT-AT turret, was freezed in the center of DummyRoot, and after that moved to correct position. I am do exactly the same, by clicking Transform>Freeze All Transfoms. Perhaps, it should be freezed by some other way, or edited by somehow else? Please help.